Player 1 (): violencia1.0.js
vs
Player 2 (): anom.js

backpauseplayforward
[ [ [1,11], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "......1.....", "3...........", "............", "............", "...3..2.....", "............", "............", ".........3..", "........2...", ], [ [2,11], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "......1.....", "3...........", "............", "............", "...3..2.....", "............", "............", ".........3..", "........2...", ], [ [3,11], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "......1.....", "3...........", "............", "............", "...3..2.....", "............", "............", ".........3..", "........2...", ], [ [4,11], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "......1.....", "3...........", "............", "............", "...3..2.....", "............", "............", ".........3..", "........2...", ], [ [5,11], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "......1.....", "3...........", "............", "............", "...3..2.....", "............", "............", ".........3..", "........2...", ], [ [6,11], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "......1.....", "3...........", "............", "............", "...3..2.....", "............", "............", ".........3..", "........2...", ], [ [6,10], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "......1.....", "3...........", "............", "............", "...3..2.....", "............", "............", ".........3..", "........2...", ], [ [6,9], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "......1.....", "3...........", "............", "............", "...3..2.....", "............", "............", ".........3..", "........2...", ], [ [6,8], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "......1.....", "3...........", "............", "............", "...3..2.....", "............", "............", ".........3..", "........2...", ], [ [6,7], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "......1.....", "3...........", "............", "............", "...3..2.....", "............", "............", ".........3..", "........2...", ], [ [6,6], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "......1.....", "3...........", "............", "............", "...3..2.....", "............", "............", ".........3..", "........2...", ], [ [6,5], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "......1.....", "3...........", "............", "............", "...3..2.....", "............", "............", ".........3..", "........2...", ], [ [6,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "......1.....", "3...........", "............", "............", "...3..2.....", "............", "............", ".........3..", "........2...", ], [ [6,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "......1.....", "3...........", "............", "............", "...3..2.....", "............", "............", ".........3..", "........2...", ], [ [6,3], // coordinates player 1 [1,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "............", "3...........", "............", "............", "...3..2.....", "............", "............", ".........3..", "........2...", ], [ [6,4], // coordinates player 1 [1,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "............", "3...........", "............", "............", "...3..2.....", "............", "............", ".........3..", "........2...", ], [ [6,5], // coordinates player 1 [1,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "............", "3...........", "............", "............", "...3..2.....", "............", "............", ".........3..", "........2...", ], [ [6,6], // coordinates player 1 [1,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "............", "3...........", "............", "............", "...3..2.....", "............", "............", ".........3..", "........2...", ], [ [6,7], // coordinates player 1 [1,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "............", "3...........", "............", "............", "...3..2.....", "............", "............", ".........3..", "........2...", ], [ [6,7], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "............", "3...........", "............", "............", "...3........", "............", "............", ".........3..", "........2...", ], [ [6,7], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "............", "3...........", "............", "............", "...3........", "............", "............", ".........3..", "........2...", ], [ [6,7], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "............", "3...........", "............", "............", "...3........", "............", "............", ".........3..", "........2...", ], [ [6,7], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "............", "3...........", "............", "............", "...3........", "............", "............", ".........3..", "........2...", ], [ [6,7], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "............", "3...........", "............", "............", "...3........", "............", "............", ".........3..", "........2...", ], [ [6,7], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "............", "3...........", "............", "............", "...3........", "............", "............", ".........3..", "........2...", ], [ [6,7], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "............", "3...........", "............", "............", "...3........", "............", "............", ".........3..", "........2...", ], [ [6,7], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "............", "3...........", "............", "............", "...3........", "............", "............", ".........3..", "........2...", ], [ [6,7], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "............", "3...........", "............", "............", "...3........", "............", "............", ".........3..", "........2...", ], [ [6,7], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", ".....3......", "......3.....", "............", "3...........", "............", "............", "...3........", "............", "............", ".........3..", "........2...", ], ["no winner (game aborted)"] ]