Player 1 (): violencia1.0.js
vs
Player 2 (): anom.js

backpauseplayforward
[ [ [6,1], // coordinates player 1 [6,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", ".2..........", "......3.....", "............", "............", ".......1....", ".......2....", ".3....3....3", "3...........", "............", ], [ [7,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", ".2..........", "......3.....", "............", "............", ".......1....", ".......2....", ".3....3....3", "3...........", "............", ], [ [7,2], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", ".2..........", "......3.....", "............", "............", ".......1....", ".......2....", ".3....3....3", "3...........", "............", ], [ [7,3], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", ".2..........", "......3.....", "............", "............", ".......1....", ".......2....", ".3....3....3", "3...........", "............", ], [ [7,4], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", ".2..........", "......3.....", "............", "............", ".......1....", ".......2....", ".3....3....3", "3...........", "............", ], [ [7,5], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", ".2..........", "......3.....", "............", "............", ".......1....", ".......2....", ".3....3....3", "3...........", "............", ], [ [7,6], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", ".2..........", "......3.....", "............", "............", ".......1....", ".......2....", ".3....3....3", "3...........", "............", ], [ [7,7], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", ".2..........", "......3.....", "............", "............", ".......1....", ".......2....", ".3....3....3", "3...........", "............", ], [ [7,7], // coordinates player 1 [6,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", ".2..........", "......3.....", "............", "............", "............", ".......2....", ".3....3....3", "3...........", "............", ], [ [7,8], // coordinates player 1 [6,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", ".2..........", "......3.....", "............", "............", "............", ".......2....", ".3....3....3", "3...........", "............", ], [ [7,8], // coordinates player 1 [6,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", ".2..........", "......3.....", "............", "............", "............", "............", ".3....3....3", "3...........", "............", ], [ [7,8], // coordinates player 1 [6,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", ".2..........", "......3.....", "............", "............", "............", "............", ".3....3....3", "3...........", "............", ], [ [7,8], // coordinates player 1 [6,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", ".2..........", "......3.....", "............", "............", "............", "............", ".3....3....3", "3...........", "............", ], [ [7,8], // coordinates player 1 [6,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", ".2..........", "......3.....", "............", "............", "............", "............", ".3....3....3", "3...........", "............", ], [ [7,8], // coordinates player 1 [6,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", ".2..........", "......3.....", "............", "............", "............", "............", ".3....3....3", "3...........", "............", ], [ [7,8], // coordinates player 1 [6,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", ".2..........", "......3.....", "............", "............", "............", "............", ".3....3....3", "3...........", "............", ], [ [7,8], // coordinates player 1 [6,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", ".2..........", "......3.....", "............", "............", "............", "............", ".3....3....3", "3...........", "............", ], [ [7,8], // coordinates player 1 [6,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", ".2..........", "......3.....", "............", "............", "............", "............", ".3....3....3", "3...........", "............", ], [ [7,8], // coordinates player 1 [6,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", ".2..........", "......3.....", "............", "............", "............", "............", ".3....3....3", "3...........", "............", ], [ [7,8], // coordinates player 1 [6,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", ".....2......", ".2..........", "......3.....", "............", "............", "............", "............", ".3....3....3", "3...........", "............", ], ["no winner (game aborted)"] ]