Player 1 (): violencia1.0.js
vs
Player 2 (): COOLBOT9001.js

backpauseplayforward
[ [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..32........", "........2...", "............", "1...........", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [0,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..32........", "........2...", "............", "1...........", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [0,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..32........", "........2...", "............", "1...........", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [0,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..32........", "........2...", "............", "1...........", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [0,5], // coordinates player 1 [1,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..32........", "........2...", "............", "............", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [1,5], // coordinates player 1 [2,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..32........", "........2...", "............", "............", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [2,5], // coordinates player 1 [2,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..32........", "........2...", "............", "............", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [3,5], // coordinates player 1 [2,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..32........", "........2...", "............", "............", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [3,4], // coordinates player 1 [1,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..32........", "........2...", "............", "............", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [3,3], // coordinates player 1 [0,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..32........", "........2...", "............", "............", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [3,2], // coordinates player 1 [0,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..32........", "........2...", "............", "............", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [3,2], // coordinates player 1 [0,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..3.........", "........2...", "............", "............", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [3,2], // coordinates player 1 [0,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..3.........", "........2...", "............", "............", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [3,2], // coordinates player 1 [1,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..3.........", "........2...", "............", "............", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [3,2], // coordinates player 1 [2,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..3.........", "........2...", "............", "............", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [3,2], // coordinates player 1 [2,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..3.........", "........2...", "............", "............", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [3,2], // coordinates player 1 [2,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..3.........", "........2...", "............", "............", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [3,2], // coordinates player 1 [2,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..3.........", "........2...", "............", "............", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [3,2], // coordinates player 1 [1,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..3.........", "........2...", "............", "............", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [3,2], // coordinates player 1 [0,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..3.........", "........2...", "............", "............", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [3,2], // coordinates player 1 [0,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..3.........", "........2...", "............", "............", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [3,2], // coordinates player 1 [0,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..3.........", "........2...", "............", "............", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [3,2], // coordinates player 1 [0,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..3.........", "........2...", "............", "............", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [3,2], // coordinates player 1 [1,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..3.........", "........2...", "............", "............", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [3,2], // coordinates player 1 [2,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..3.........", "........2...", "............", "............", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [3,2], // coordinates player 1 [2,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..3.........", "........2...", "............", "............", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [3,2], // coordinates player 1 [2,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..3.........", "........2...", "............", "............", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [3,2], // coordinates player 1 [2,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..3.........", "........2...", "............", "............", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [3,2], // coordinates player 1 [1,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..3.........", "........2...", "............", "............", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], [ [3,2], // coordinates player 1 [1,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "............", "..3.........", "........2...", "............", "............", "............", "..........3.", "............", "3...........", "...3......2.", "............", ], ["no winner (game aborted)"] ]