Player 1 (): violencia1.0.js
vs
Player 2 (): Misco Jones.js

backpauseplayforward
[ [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...32", "1332.", "....2", ".....", "33...", ], [ [0,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...32", "1332.", "....2", ".....", "33...", ], [ [0,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...32", "1332.", "....2", ".....", "33...", ], [ [0,1], // coordinates player 1 [1,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...32", ".332.", "....2", ".....", "33...", ], [ [1,1], // coordinates player 1 [1,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...32", ".332.", "....2", ".....", "33...", ], [ [2,1], // coordinates player 1 [1,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...32", ".332.", "....2", ".....", "33...", ], [ [3,1], // coordinates player 1 [1,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...32", ".332.", "....2", ".....", "33...", ], [ [3,1], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...32", ".33..", "....2", ".....", "33...", ], [ [3,1], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...32", ".33..", "....2", ".....", "33...", ], [ [3,1], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...32", ".33..", "....2", ".....", "33...", ], [ [3,1], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...32", ".33..", "....2", ".....", "33...", ], [ [3,1], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...32", ".33..", "....2", ".....", "33...", ], [ [3,1], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...32", ".33..", "....2", ".....", "33...", ], [ [3,1], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...32", ".33..", "....2", ".....", "33...", ], [ [3,1], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...32", ".33..", "....2", ".....", "33...", ], [ [3,1], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...32", ".33..", "....2", ".....", "33...", ], [ [3,1], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...32", ".33..", "....2", ".....", "33...", ], ["no winner (game aborted)"] ]