Player 1 (): champu 3.js
vs
Player 2 (): AveBot.lua

backpauseplayforward
[ [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "1...........", "...32.......", ".......4....", "..2.........", "..3.........", "............", ".44....2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "1...........", "...32.......", ".......4....", "..2.........", "..3.........", "............", ".44....2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "1...........", "...32.......", ".......4....", "..2.........", "..3.........", "............", ".44....2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "1...........", "...32.......", ".......4....", "..2.........", "..3.........", "............", ".44....2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "...32.......", ".......4....", "..2.........", "..3.........", "............", ".44....2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "...32.......", ".......4....", "..2.........", "..3.........", "............", ".44....2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "...32.......", ".......4....", "..2.........", "..3.........", "............", ".44....2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "...32.......", ".......4....", "..2.........", "..3.........", "............", ".44....2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [4,0], // coordinates player 1 [3,1], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "...32.......", ".......4....", "..2.........", "..3.........", "............", ".44....2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [4,1], // coordinates player 1 [3,1], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "....2.......", ".......4....", "..2.........", "..3.........", "............", ".44....2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.5,1.0,0.0,0.0], // item count player 1 [0.5,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "..2.........", "..3.........", "............", ".44....2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.5,1.0,0.0,0.0], // item count player 1 [0.5,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "..2.........", "..3.........", "............", ".44....2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.5,1.0,0.0,0.0], // item count player 1 [0.5,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "..2.........", "..3.........", "............", ".44....2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.5,1.0,0.0,0.0], // item count player 1 [0.5,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "..2.........", "..3.........", "............", ".44....2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.5,1.0,0.0,0.0], // item count player 1 [0.5,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "..2.........", "..3.........", "............", ".44....2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.5,1.5,0.0,0.0], // item count player 1 [0.5,0.5,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "..3.........", "............", ".44....2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.5,1.5,0.0,0.0], // item count player 1 [0.5,0.5,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "..3.........", "............", ".44....2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.5,1.5,0.5,0.0], // item count player 1 [0.5,0.5,1.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "............", "............", ".44....2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [2,5], // coordinates player 1 [2,5], // coordinates player 2 [0.5,1.5,0.5,0.0], // item count player 1 [0.5,0.5,1.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "............", "............", ".44....2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [2,6], // coordinates player 1 [2,6], // coordinates player 2 [0.5,1.5,0.5,0.0], // item count player 1 [0.5,0.5,1.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "............", "............", ".44....2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [2,6], // coordinates player 1 [2,6], // coordinates player 2 [0.5,1.5,0.5,0.5], // item count player 1 [0.5,0.5,1.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "............", "............", ".4.....2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [1,6], // coordinates player 1 [1,6], // coordinates player 2 [0.5,1.5,0.5,0.5], // item count player 1 [0.5,0.5,1.5,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "............", "............", ".4.....2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [1,6], // coordinates player 1 [1,6], // coordinates player 2 [0.5,1.5,0.5,1.0], // item count player 1 [0.5,0.5,1.5,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "............", "............", ".......2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [2,6], // coordinates player 1 [2,6], // coordinates player 2 [0.5,1.5,0.5,1.0], // item count player 1 [0.5,0.5,1.5,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "............", "............", ".......2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.5,1.5,0.5,1.0], // item count player 1 [0.5,0.5,1.5,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "............", "............", ".......2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.5,1.5,0.5,1.0], // item count player 1 [0.5,0.5,1.5,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "............", "............", ".......2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [5,6], // coordinates player 1 [4,7], // coordinates player 2 [0.5,1.5,0.5,1.0], // item count player 1 [0.5,0.5,1.5,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "............", "............", ".......2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [6,6], // coordinates player 1 [4,8], // coordinates player 2 [0.5,1.5,0.5,1.0], // item count player 1 [0.5,0.5,1.5,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "............", "............", ".......2.4..", "............", "....4.......", "....4.......", "......3.3...", ".....4..3...", ], [ [7,6], // coordinates player 1 [4,8], // coordinates player 2 [0.5,1.5,0.5,1.0], // item count player 1 [0.5,0.5,1.5,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "............", "............", ".......2.4..", "............", "............", "....4.......", "......3.3...", ".....4..3...", ], [ [7,6], // coordinates player 1 [4,9], // coordinates player 2 [0.5,2.5,0.5,1.0], // item count player 1 [0.5,0.5,1.5,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "............", "............", ".........4..", "............", "............", "....4.......", "......3.3...", ".....4..3...", ], [ [8,6], // coordinates player 1 [4,9], // coordinates player 2 [0.5,2.5,0.5,1.0], // item count player 1 [0.5,0.5,1.5,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "............", "............", ".........4..", "............", "............", "............", "......3.3...", ".....4..3...", ], [ [9,6], // coordinates player 1 [5,9], // coordinates player 2 [0.5,2.5,0.5,1.0], // item count player 1 [0.5,0.5,1.5,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "............", "............", ".........4..", "............", "............", "............", "......3.3...", ".....4..3...", ], [ [9,6], // coordinates player 1 [6,9], // coordinates player 2 [0.5,2.5,0.5,2.0], // item count player 1 [0.5,0.5,1.5,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "............", "............", "............", "............", "............", "............", "......3.3...", ".....4..3...", ], [ [8,6], // coordinates player 1 [6,10], // coordinates player 2 [0.5,2.5,0.5,2.0], // item count player 1 [0.5,0.5,1.5,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "............", "............", "............", "............", "............", "............", "......3.3...", ".....4..3...", ], [ [7,6], // coordinates player 1 [6,10], // coordinates player 2 [0.5,2.5,0.5,2.0], // item count player 1 [0.5,0.5,2.5,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "............", "............", "............", "............", "............", "............", "........3...", ".....4..3...", ], [ [7,5], // coordinates player 1 [5,10], // coordinates player 2 [0.5,2.5,0.5,2.0], // item count player 1 [0.5,0.5,2.5,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "............", "............", "............", "............", "............", "............", "........3...", ".....4..3...", ], [ [7,4], // coordinates player 1 [5,11], // coordinates player 2 [0.5,2.5,0.5,2.0], // item count player 1 [0.5,0.5,2.5,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "............", "............", "............", "............", "............", "............", "........3...", ".....4..3...", ], [ [7,3], // coordinates player 1 [5,11], // coordinates player 2 [0.5,2.5,0.5,2.0], // item count player 1 [0.5,0.5,2.5,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "............", "............", "............", "............", "............", "............", "........3...", "........3...", ], [ [8,3], // coordinates player 1 [6,11], // coordinates player 2 [0.5,2.5,0.5,2.0], // item count player 1 [0.5,0.5,2.5,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "............", "............", "............", "............", "............", "............", "........3...", "........3...", ], [ [8,4], // coordinates player 1 [7,11], // coordinates player 2 [0.5,2.5,0.5,2.0], // item count player 1 [0.5,0.5,2.5,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "............", "............", "............", "............", "............", "............", "........3...", "........3...", ], [ [8,5], // coordinates player 1 [8,11], // coordinates player 2 [0.5,2.5,0.5,2.0], // item count player 1 [0.5,0.5,2.5,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "............", "............", "............", "............", "............", "............", "........3...", "........3...", ], [ [8,6], // coordinates player 1 [8,11], // coordinates player 2 [0.5,2.5,0.5,2.0], // item count player 1 [0.5,0.5,3.5,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "............", ".......4....", "............", "............", "............", "............", "............", "............", "............", "........3...", "............", ], ["player 2 wins"] ]