Player 1 (): violencia1.0.js
vs
Player 2 (): anon.js

backpauseplayforward
[ [ [4,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...", "...2.2........", "..33..........", "...........3..", "...1..........", "..............", "...3..........", "..............", "..............", "..............", ".3............", "..............", "..............", "..............", ], [ [3,10], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...", "...2.2........", "..33..........", "...........3..", "...1..........", "..............", "...3..........", "..............", "..............", "..............", ".3............", "..............", "..............", "..............", ], [ [3,9], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...", "...2.2........", "..33..........", "...........3..", "...1..........", "..............", "...3..........", "..............", "..............", "..............", ".3............", "..............", "..............", "..............", ], [ [3,8], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...", "...2.2........", "..33..........", "...........3..", "...1..........", "..............", "...3..........", "..............", "..............", "..............", ".3............", "..............", "..............", "..............", ], [ [3,7], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...", "...2.2........", "..33..........", "...........3..", "...1..........", "..............", "...3..........", "..............", "..............", "..............", ".3............", "..............", "..............", "..............", ], [ [3,6], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...", "...2.2........", "..33..........", "...........3..", "...1..........", "..............", "...3..........", "..............", "..............", "..............", ".3............", "..............", "..............", "..............", ], [ [3,5], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...", "...2.2........", "..33..........", "...........3..", "...1..........", "..............", "...3..........", "..............", "..............", "..............", ".3............", "..............", "..............", "..............", ], [ [3,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...", "...2.2........", "..33..........", "...........3..", "...1..........", "..............", "...3..........", "..............", "..............", "..............", ".3............", "..............", "..............", "..............", ], [ [3,4], // coordinates player 1 [4,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...", "...2.2........", "..33..........", "...........3..", "..............", "..............", "...3..........", "..............", "..............", "..............", ".3............", "..............", "..............", "..............", ], [ [3,3], // coordinates player 1 [4,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...", "...2.2........", "..33..........", "...........3..", "..............", "..............", "...3..........", "..............", "..............", "..............", ".3............", "..............", "..............", "..............", ], [ [3,2], // coordinates player 1 [4,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...", "...2.2........", "..33..........", "...........3..", "..............", "..............", "...3..........", "..............", "..............", "..............", ".3............", "..............", "..............", "..............", ], [ [3,1], // coordinates player 1 [4,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...", "...2.2........", "..33..........", "...........3..", "..............", "..............", "...3..........", "..............", "..............", "..............", ".3............", "..............", "..............", "..............", ], [ [3,1], // coordinates player 1 [4,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...", ".....2........", "..33..........", "...........3..", "..............", "..............", "...3..........", "..............", "..............", "..............", ".3............", "..............", "..............", "..............", ], [ [3,1], // coordinates player 1 [4,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...", ".....2........", "..33..........", "...........3..", "..............", "..............", "...3..........", "..............", "..............", "..............", ".3............", "..............", "..............", "..............", ], [ [3,1], // coordinates player 1 [4,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...", ".....2........", "..33..........", "...........3..", "..............", "..............", "...3..........", "..............", "..............", "..............", ".3............", "..............", "..............", "..............", ], [ [3,1], // coordinates player 1 [4,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...", ".....2........", "..33..........", "...........3..", "..............", "..............", "...3..........", "..............", "..............", "..............", ".3............", "..............", "..............", "..............", ], [ [3,1], // coordinates player 1 [4,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...", ".....2........", "..33..........", "...........3..", "..............", "..............", "...3..........", "..............", "..............", "..............", ".3............", "..............", "..............", "..............", ], [ [3,1], // coordinates player 1 [4,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...", ".....2........", "..33..........", "...........3..", "..............", "..............", "...3..........", "..............", "..............", "..............", ".3............", "..............", "..............", "..............", ], [ [3,1], // coordinates player 1 [4,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...", ".....2........", "..33..........", "...........3..", "..............", "..............", "...3..........", "..............", "..............", "..............", ".3............", "..............", "..............", "..............", ], [ [3,1], // coordinates player 1 [4,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...", ".....2........", "..33..........", "...........3..", "..............", "..............", "...3..........", "..............", "..............", "..............", ".3............", "..............", "..............", "..............", ], [ [3,1], // coordinates player 1 [4,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...", ".....2........", "..33..........", "...........3..", "..............", "..............", "...3..........", "..............", "..............", "..............", ".3............", "..............", "..............", "..............", ], [ [3,1], // coordinates player 1 [4,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...", ".....2........", "..33..........", "...........3..", "..............", "..............", "...3..........", "..............", "..............", "..............", ".3............", "..............", "..............", "..............", ], ["no winner (game aborted)"] ]