Player 1 (): violencia1.0.js
vs
Player 2 (): Daestar.js

backpauseplayforward
[ [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", "3...........1", "..........2..", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", "3...........1", "..........2..", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [3,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", "3...........1", "..........2..", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [4,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", "3...........1", "..........2..", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [5,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", "3...........1", "..........2..", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [6,3], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", "3...........1", "..........2..", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [7,3], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", "............1", "..........2..", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [8,3], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", "............1", "..........2..", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [9,3], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", "............1", "..........2..", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [10,3], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", "............1", "..........2..", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [11,3], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", "............1", "..........2..", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [12,3], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", "............1", "..........2..", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [12,4], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", "............1", "..........2..", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [12,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", "............1", "..........2..", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [12,5], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", ".............", "..........2..", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [11,5], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", ".............", "..........2..", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [10,5], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", ".............", "..........2..", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [10,6], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", ".............", "..........2..", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [10,6], // coordinates player 1 [0,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", ".............", ".............", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [10,6], // coordinates player 1 [0,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", ".............", ".............", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [10,6], // coordinates player 1 [0,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", ".............", ".............", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [10,6], // coordinates player 1 [0,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", ".............", ".............", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [10,6], // coordinates player 1 [0,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", ".............", ".............", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [10,6], // coordinates player 1 [0,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", ".............", ".............", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [10,6], // coordinates player 1 [0,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", ".............", ".............", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [10,6], // coordinates player 1 [0,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", ".............", ".............", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [10,6], // coordinates player 1 [0,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", ".............", ".............", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], [ [10,6], // coordinates player 1 [0,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....3.....", "............3", "........3....", ".............", ".............", ".............", ".............", ".......3.....", ".............", ".............", "...........2.", ".............", ".............", ], ["no winner (game aborted)"] ]