Player 1 (): violencia1.0.js
vs
Player 2 (): susysheep1.js

backpauseplayforward
[ [ [6,3], // coordinates player 1 [6,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".......2....1", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [7,3], // coordinates player 1 [7,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".......2....1", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [8,3], // coordinates player 1 [7,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", "............1", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [9,3], // coordinates player 1 [6,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", "............1", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [10,3], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", "............1", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [11,3], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", "............1", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [12,3], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", "............1", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [12,3], // coordinates player 1 [4,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".............", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [11,3], // coordinates player 1 [4,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".............", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [10,3], // coordinates player 1 [4,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".............", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [9,3], // coordinates player 1 [3,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".............", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [8,3], // coordinates player 1 [3,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".............", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [7,3], // coordinates player 1 [2,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".............", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [7,3], // coordinates player 1 [1,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".............", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [7,3], // coordinates player 1 [1,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".............", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [7,3], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".............", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [7,3], // coordinates player 1 [2,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".............", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [7,3], // coordinates player 1 [2,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".............", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [7,3], // coordinates player 1 [2,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".............", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [7,3], // coordinates player 1 [1,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".............", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [7,3], // coordinates player 1 [2,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".............", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [7,3], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".............", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [7,3], // coordinates player 1 [4,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".............", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [7,3], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".............", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [7,3], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".............", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [7,3], // coordinates player 1 [3,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".............", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [7,3], // coordinates player 1 [4,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".............", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [7,3], // coordinates player 1 [4,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".............", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [7,3], // coordinates player 1 [5,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".............", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [7,3], // coordinates player 1 [4,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".............", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [7,3], // coordinates player 1 [4,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".............", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [7,3], // coordinates player 1 [4,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".............", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], [ [7,3], // coordinates player 1 [4,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3....", ".............", ".....2.......", ".............", ".............", "...3.........", ".............", ".............", "......3......", "...3.........", ".....3.......", ".............", "........2....", ], ["no winner (game aborted)"] ]