Player 1 (): violencia1.0.js
vs
Player 2 (): ISHYGDDT.js

backpauseplayforward
[ [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "...1........", ".....3.3....", ".........2..", "............", ".3.........3", "............", ".......2....", "............", "..3...2.....", ], [ [3,8], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "...1........", ".....3.3....", ".........2..", "............", ".3.........3", "............", ".......2....", "............", "..3...2.....", ], [ [3,7], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "...1........", ".....3.3....", ".........2..", "............", ".3.........3", "............", ".......2....", "............", "..3...2.....", ], [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "...1........", ".....3.3....", ".........2..", "............", ".3.........3", "............", ".......2....", "............", "..3...2.....", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "...1........", ".....3.3....", ".........2..", "............", ".3.........3", "............", ".......2....", "............", "..3...2.....", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "...1........", ".....3.3....", ".........2..", "............", ".3.........3", "............", ".......2....", "............", "..3...2.....", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "...1........", ".....3.3....", ".........2..", "............", ".3.........3", "............", ".......2....", "............", "..3...2.....", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", ".....3.3....", ".........2..", "............", ".3.........3", "............", ".......2....", "............", "..3...2.....", ], [ [3,3], // coordinates player 1 [3,4], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", ".....3.3....", ".........2..", "............", ".3.........3", "............", ".......2....", "............", "..3...2.....", ], [ [3,3], // coordinates player 1 [3,5], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", ".....3.3....", ".........2..", "............", ".3.........3", "............", ".......2....", "............", "..3...2.....", ], [ [3,3], // coordinates player 1 [3,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", ".....3.3....", ".........2..", "............", ".3.........3", "............", ".......2....", "............", "..3...2.....", ], [ [3,3], // coordinates player 1 [3,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", ".....3.3....", ".........2..", "............", ".3.........3", "............", ".......2....", "............", "..3...2.....", ], [ [3,3], // coordinates player 1 [3,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", ".....3.3....", ".........2..", "............", ".3.........3", "............", ".......2....", "............", "..3...2.....", ], [ [3,3], // coordinates player 1 [3,9], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", ".....3.3....", ".........2..", "............", ".3.........3", "............", ".......2....", "............", "..3...2.....", ], [ [3,3], // coordinates player 1 [3,10], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", ".....3.3....", ".........2..", "............", ".3.........3", "............", ".......2....", "............", "..3...2.....", ], [ [3,3], // coordinates player 1 [3,11], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", ".....3.3....", ".........2..", "............", ".3.........3", "............", ".......2....", "............", "..3...2.....", ], [ [3,3], // coordinates player 1 [3,11], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", ".....3.3....", ".........2..", "............", ".3.........3", "............", ".......2....", "............", "..3...2.....", ], [ [3,3], // coordinates player 1 [3,11], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", ".....3.3....", ".........2..", "............", ".3.........3", "............", ".......2....", "............", "..3...2.....", ], [ [3,3], // coordinates player 1 [3,11], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", ".....3.3....", ".........2..", "............", ".3.........3", "............", ".......2....", "............", "..3...2.....", ], [ [3,3], // coordinates player 1 [3,11], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", ".....3.3....", ".........2..", "............", ".3.........3", "............", ".......2....", "............", "..3...2.....", ], [ [3,3], // coordinates player 1 [3,11], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", ".....3.3....", ".........2..", "............", ".3.........3", "............", ".......2....", "............", "..3...2.....", ], [ [3,3], // coordinates player 1 [3,11], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", ".....3.3....", ".........2..", "............", ".3.........3", "............", ".......2....", "............", "..3...2.....", ], [ [3,3], // coordinates player 1 [3,11], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", ".....3.3....", ".........2..", "............", ".3.........3", "............", ".......2....", "............", "..3...2.....", ], [ [3,3], // coordinates player 1 [3,11], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", ".....3.3....", ".........2..", "............", ".3.........3", "............", ".......2....", "............", "..3...2.....", ], [ [3,3], // coordinates player 1 [3,11], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", ".....3.3....", ".........2..", "............", ".3.........3", "............", ".......2....", "............", "..3...2.....", ], ["no winner (game aborted)"] ]