Player 1 (): violencia1.0.js
vs
Player 2 (): Misco Jones.js

backpauseplayforward
[ [ [10,7], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", "...2..........", "3.............", "....3..1......", "..............", "..............", "...2..........", "..............", ".....3........", "..............", ".......2......", ], [ [9,7], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", "...2..........", "3.............", "....3..1......", "..............", "..............", "...2..........", "..............", ".....3........", "..............", ".......2......", ], [ [8,7], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", "...2..........", "3.............", "....3..1......", "..............", "..............", "...2..........", "..............", ".....3........", "..............", ".......2......", ], [ [7,7], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", "...2..........", "3.............", "....3..1......", "..............", "..............", "...2..........", "..............", ".....3........", "..............", ".......2......", ], [ [7,6], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", "...2..........", "3.............", "....3..1......", "..............", "..............", "...2..........", "..............", ".....3........", "..............", ".......2......", ], [ [7,6], // coordinates player 1 [10,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", "...2..........", "3.............", "....3.........", "..............", "..............", "...2..........", "..............", ".....3........", "..............", ".......2......", ], [ [6,6], // coordinates player 1 [10,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", "...2..........", "3.............", "....3.........", "..............", "..............", "...2..........", "..............", ".....3........", "..............", ".......2......", ], [ [5,6], // coordinates player 1 [10,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", "...2..........", "3.............", "....3.........", "..............", "..............", "...2..........", "..............", ".....3........", "..............", ".......2......", ], [ [4,6], // coordinates player 1 [10,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", "...2..........", "3.............", "....3.........", "..............", "..............", "...2..........", "..............", ".....3........", "..............", ".......2......", ], [ [3,6], // coordinates player 1 [10,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", "...2..........", "3.............", "....3.........", "..............", "..............", "...2..........", "..............", ".....3........", "..............", ".......2......", ], [ [3,5], // coordinates player 1 [10,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", "...2..........", "3.............", "....3.........", "..............", "..............", "...2..........", "..............", ".....3........", "..............", ".......2......", ], [ [3,4], // coordinates player 1 [10,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", "...2..........", "3.............", "....3.........", "..............", "..............", "...2..........", "..............", ".....3........", "..............", ".......2......", ], [ [3,4], // coordinates player 1 [10,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", "..............", "3.............", "....3.........", "..............", "..............", "...2..........", "..............", ".....3........", "..............", ".......2......", ], [ [3,4], // coordinates player 1 [10,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", "..............", "3.............", "....3.........", "..............", "..............", "...2..........", "..............", ".....3........", "..............", ".......2......", ], [ [3,4], // coordinates player 1 [10,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", "..............", "3.............", "....3.........", "..............", "..............", "...2..........", "..............", ".....3........", "..............", ".......2......", ], [ [3,4], // coordinates player 1 [10,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", "..............", "3.............", "....3.........", "..............", "..............", "...2..........", "..............", ".....3........", "..............", ".......2......", ], [ [3,4], // coordinates player 1 [10,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", "..............", "3.............", "....3.........", "..............", "..............", "...2..........", "..............", ".....3........", "..............", ".......2......", ], [ [3,4], // coordinates player 1 [10,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", "..............", "3.............", "....3.........", "..............", "..............", "...2..........", "..............", ".....3........", "..............", ".......2......", ], [ [3,4], // coordinates player 1 [10,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", "..............", "3.............", "....3.........", "..............", "..............", "...2..........", "..............", ".....3........", "..............", ".......2......", ], [ [3,4], // coordinates player 1 [10,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", "..............", "3.............", "....3.........", "..............", "..............", "...2..........", "..............", ".....3........", "..............", ".......2......", ], [ [3,4], // coordinates player 1 [10,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", "..............", "3.............", "....3.........", "..............", "..............", "...2..........", "..............", ".....3........", "..............", ".......2......", ], [ [3,4], // coordinates player 1 [10,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3...........", "..............", "..3...........", "..............", "..............", "3.............", "....3.........", "..............", "..............", "...2..........", "..............", ".....3........", "..............", ".......2......", ], ["no winner (game aborted)"] ]