Player 1 (): violencia1.0.js
vs
Player 2 (): ISHYGDDT.js

backpauseplayforward
[ [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "31...4", "3.4..4", "..4232", "....4.", "...24.", "...343", ], [ [1,2], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "31...4", "3.4..4", "..4232", "....4.", "...24.", "...343", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "31...4", "3.4..4", "..4232", "....4.", "...24.", "...343", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "31...4", "3.4..4", "..4232", "....4.", "...24.", "...343", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3....4", "3.4..4", "..4232", "....4.", "...24.", "...343", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3....4", "3.4..4", "..4232", "....4.", "...24.", "...343", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3....4", "3.4..4", "..4232", "....4.", "...24.", "...343", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3....4", "3.4..4", "..4232", "....4.", "...24.", "...343", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3....4", "3.4..4", "..4232", "....4.", "...24.", "...343", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3....4", "3.4..4", "..4232", "....4.", "...24.", "...343", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3....4", "3.4..4", "..4232", "....4.", "...24.", "...343", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3....4", "3.4..4", "..4232", "....4.", "...24.", "...343", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3....4", "3.4..4", "..4232", "....4.", "...24.", "...343", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3....4", "3.4..4", "..4232", "....4.", "...24.", "...343", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3....4", "3.4..4", "..4232", "....4.", "...24.", "...343", ], ["no winner (game aborted)"] ]