Player 1 (): champu 2.js
vs
Player 2 (): ChinookSurfer0.2.js

backpauseplayforward
[ [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", ".3....2......", ".............", "3............", ".............", "..3....1.....", "..2..........", ".............", ".............", ".....3.......", ".............", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", ".3....2......", ".............", "3............", ".............", "..3....1.....", "..2..........", ".............", ".............", ".....3.......", ".............", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", "......2......", ".............", "3............", ".............", "..3....1.....", "..2..........", ".............", ".............", ".....3.......", ".............", ], [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", "......2......", ".............", "3............", ".............", "..3....1.....", "..2..........", ".............", ".............", ".....3.......", ".............", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", "......2......", ".............", "3............", ".............", "..3....1.....", "..2..........", ".............", ".............", ".....3.......", ".............", ], [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", "......2......", ".............", "3............", ".............", "..3....1.....", "..2..........", ".............", ".............", ".....3.......", ".............", ], [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", "......2......", ".............", ".............", ".............", "..3....1.....", "..2..........", ".............", ".............", ".....3.......", ".............", ], [ [1,5], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", "......2......", ".............", ".............", ".............", "..3....1.....", "..2..........", ".............", ".............", ".....3.......", ".............", ], [ [2,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", "......2......", ".............", ".............", ".............", "..3....1.....", "..2..........", ".............", ".............", ".....3.......", ".............", ], [ [2,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", "......2......", ".............", ".............", ".............", "..3....1.....", "..2..........", ".............", ".............", ".....3.......", ".............", ], [ [2,7], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", "......2......", ".............", ".............", ".............", "..3....1.....", "..2..........", ".............", ".............", ".....3.......", ".............", ], [ [2,7], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", "......2......", ".............", ".............", ".............", ".......1.....", "..2..........", ".............", ".............", ".....3.......", ".............", ], [ [2,8], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", "......2......", ".............", ".............", ".............", ".......1.....", "..2..........", ".............", ".............", ".....3.......", ".............", ], [ [2,8], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", "......2......", ".............", ".............", ".............", ".......1.....", ".............", ".............", ".............", ".....3.......", ".............", ], [ [3,8], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", "......2......", ".............", ".............", ".............", ".......1.....", ".............", ".............", ".............", ".....3.......", ".............", ], [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", "......2......", ".............", ".............", ".............", ".......1.....", ".............", ".............", ".............", ".....3.......", ".............", ], [ [5,8], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", "......2......", ".............", ".............", ".............", ".......1.....", ".............", ".............", ".............", ".....3.......", ".............", ], [ [6,8], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", "......2......", ".............", ".............", ".............", ".......1.....", ".............", ".............", ".............", ".....3.......", ".............", ], [ [7,8], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", "......2......", ".............", ".............", ".............", ".......1.....", ".............", ".............", ".............", ".....3.......", ".............", ], [ [7,7], // coordinates player 1 [5,11], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", "......2......", ".............", ".............", ".............", ".......1.....", ".............", ".............", ".............", ".....3.......", ".............", ], [ [7,7], // coordinates player 1 [5,11], // coordinates player 2 [1.0,0.5,1.5], // item count player 1 [0.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", "......2......", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [6,7], // coordinates player 1 [6,11], // coordinates player 2 [1.0,0.5,1.5], // item count player 1 [0.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", "......2......", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [6,6], // coordinates player 1 [6,10], // coordinates player 2 [1.0,0.5,1.5], // item count player 1 [0.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", "......2......", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [6,5], // coordinates player 1 [6,9], // coordinates player 2 [1.0,0.5,1.5], // item count player 1 [0.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", "......2......", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [6,4], // coordinates player 1 [6,8], // coordinates player 2 [1.0,0.5,1.5], // item count player 1 [0.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", "......2......", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [6,3], // coordinates player 1 [6,7], // coordinates player 2 [1.0,0.5,1.5], // item count player 1 [0.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", "......2......", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [6,3], // coordinates player 1 [6,6], // coordinates player 2 [1.0,1.5,1.5], // item count player 1 [0.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [5,3], // coordinates player 1 [5,6], // coordinates player 2 [1.0,1.5,1.5], // item count player 1 [0.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [4,3], // coordinates player 1 [4,6], // coordinates player 2 [1.0,1.5,1.5], // item count player 1 [0.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [4,2], // coordinates player 1 [4,5], // coordinates player 2 [1.0,1.5,1.5], // item count player 1 [0.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", "....3........", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [4,2], // coordinates player 1 [4,4], // coordinates player 2 [1.0,1.5,2.5], // item count player 1 [0.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [3,2], // coordinates player 1 [3,4], // coordinates player 2 [1.0,1.5,2.5], // item count player 1 [0.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [3,1], // coordinates player 1 [3,3], // coordinates player 2 [1.0,1.5,2.5], // item count player 1 [0.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [3,0], // coordinates player 1 [3,2], // coordinates player 2 [1.0,1.5,2.5], // item count player 1 [0.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...2.........", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [3,0], // coordinates player 1 [3,1], // coordinates player 2 [1.0,2.5,2.5], // item count player 1 [0.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], ["player 1 wins"] ]