Player 1 (): violencia1.0.js
vs
Player 2 (): RandoM9.js

backpauseplayforward
[ [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", ".........1.....", ".............2.", ".............3.", ".............2.", "...............", "...............", ], [ [4,2], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", ".........1.....", ".............2.", ".............3.", ".............2.", "...............", "...............", ], [ [5,2], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", ".........1.....", ".............2.", ".............3.", ".............2.", "...............", "...............", ], [ [6,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", ".........1.....", ".............2.", ".............3.", ".............2.", "...............", "...............", ], [ [7,2], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", ".........1.....", ".............2.", ".............3.", ".............2.", "...............", "...............", ], [ [8,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", ".........1.....", ".............2.", ".............3.", ".............2.", "...............", "...............", ], [ [9,2], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", ".........1.....", ".............2.", ".............3.", ".............2.", "...............", "...............", ], [ [9,3], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", ".........1.....", ".............2.", ".............3.", ".............2.", "...............", "...............", ], [ [9,4], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", ".........1.....", ".............2.", ".............3.", ".............2.", "...............", "...............", ], [ [9,5], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", ".........1.....", ".............2.", ".............3.", ".............2.", "...............", "...............", ], [ [9,6], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", ".........1.....", ".............2.", ".............3.", ".............2.", "...............", "...............", ], [ [9,7], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", ".........1.....", ".............2.", ".............3.", ".............2.", "...............", "...............", ], [ [9,8], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", ".........1.....", ".............2.", ".............3.", ".............2.", "...............", "...............", ], [ [9,9], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", ".........1.....", ".............2.", ".............3.", ".............2.", "...............", "...............", ], [ [9,9], // coordinates player 1 [1,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", "...............", ".............2.", ".............3.", ".............2.", "...............", "...............", ], [ [10,9], // coordinates player 1 [1,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", "...............", ".............2.", ".............3.", ".............2.", "...............", "...............", ], [ [11,9], // coordinates player 1 [1,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", "...............", ".............2.", ".............3.", ".............2.", "...............", "...............", ], [ [12,9], // coordinates player 1 [1,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", "...............", ".............2.", ".............3.", ".............2.", "...............", "...............", ], [ [13,9], // coordinates player 1 [1,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", "...............", ".............2.", ".............3.", ".............2.", "...............", "...............", ], [ [13,10], // coordinates player 1 [1,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", "...............", ".............2.", ".............3.", ".............2.", "...............", "...............", ], [ [13,10], // coordinates player 1 [0,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", "...............", "...............", ".............3.", ".............2.", "...............", "...............", ], [ [13,10], // coordinates player 1 [1,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", "...............", "...............", ".............3.", ".............2.", "...............", "...............", ], [ [13,10], // coordinates player 1 [2,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", "...............", "...............", ".............3.", ".............2.", "...............", "...............", ], [ [13,10], // coordinates player 1 [1,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", "...............", "...............", ".............3.", ".............2.", "...............", "...............", ], [ [13,10], // coordinates player 1 [0,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", "...............", "...............", ".............3.", ".............2.", "...............", "...............", ], [ [13,10], // coordinates player 1 [0,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", "...............", "...............", ".............3.", ".............2.", "...............", "...............", ], [ [13,10], // coordinates player 1 [1,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", "...............", "...............", ".............3.", ".............2.", "...............", "...............", ], [ [13,10], // coordinates player 1 [0,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", "...............", "...............", ".............3.", ".............2.", "...............", "...............", ], [ [13,10], // coordinates player 1 [1,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", "...............", "...............", ".............3.", ".............2.", "...............", "...............", ], [ [13,10], // coordinates player 1 [1,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", "...............", "...............", ".............3.", ".............2.", "...............", "...............", ], [ [13,10], // coordinates player 1 [1,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", "...............", "...............", ".............3.", ".............2.", "...............", "...............", ], [ [13,10], // coordinates player 1 [1,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", "...............", "...............", ".............3.", ".............2.", "...............", "...............", ], [ [13,10], // coordinates player 1 [2,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", "...............", "...............", ".............3.", ".............2.", "...............", "...............", ], [ [13,10], // coordinates player 1 [2,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3....3....", ".....3.........", "...............", "...............", "...............", "...............", "......3........", "...............", "2..............", "...............", "...............", ".............3.", ".............2.", "...............", "...............", ], ["no winner (game aborted)"] ]