Player 1 (): violencia1.0.js
vs
Player 2 (): CARL THE CARROT.js

backpauseplayforward
[ [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", ".....1..", "....3..2", "..3.....", ".2......", ".3......", ], [ [5,5], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", ".....1..", "....3..2", "..3.....", ".2......", ".3......", ], [ [5,4], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", ".....1..", "....3..2", "..3.....", ".2......", ".3......", ], [ [5,3], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", ".....1..", "....3..2", "..3.....", ".2......", ".3......", ], [ [5,3], // coordinates player 1 [2,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", "........", "....3..2", "..3.....", ".2......", ".3......", ], [ [6,3], // coordinates player 1 [2,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", "........", "....3..2", "........", ".2......", ".3......", ], [ [7,3], // coordinates player 1 [2,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", "........", "....3..2", "........", ".2......", ".3......", ], [ [7,4], // coordinates player 1 [2,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", "........", "....3..2", "........", ".2......", ".3......", ], [ [7,4], // coordinates player 1 [1,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", "........", "....3...", "........", ".2......", ".3......", ], [ [7,4], // coordinates player 1 [1,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", "........", "....3...", "........", ".2......", ".3......", ], [ [7,4], // coordinates player 1 [1,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", "........", "....3...", "........", "........", ".3......", ], [ [7,4], // coordinates player 1 [1,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", "........", "....3...", "........", "........", ".3......", ], [ [7,4], // coordinates player 1 [1,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", "........", "....3...", "........", "........", "........", ], [ [7,4], // coordinates player 1 [0,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", "........", "....3...", "........", "........", "........", ], [ [7,4], // coordinates player 1 [0,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", "........", "....3...", "........", "........", "........", ], [ [7,4], // coordinates player 1 [0,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", "........", "....3...", "........", "........", "........", ], [ [7,4], // coordinates player 1 [0,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", "........", "....3...", "........", "........", "........", ], [ [7,4], // coordinates player 1 [0,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", "........", "....3...", "........", "........", "........", ], [ [7,4], // coordinates player 1 [1,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", "........", "....3...", "........", "........", "........", ], [ [7,4], // coordinates player 1 [0,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", "........", "....3...", "........", "........", "........", ], [ [7,4], // coordinates player 1 [0,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", "........", "....3...", "........", "........", "........", ], [ [7,4], // coordinates player 1 [0,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", "........", "....3...", "........", "........", "........", ], [ [7,4], // coordinates player 1 [0,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", "........", "....3...", "........", "........", "........", ], [ [7,4], // coordinates player 1 [0,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", "........", "....3...", "........", "........", "........", ], [ [7,4], // coordinates player 1 [0,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", "........", "....3...", "........", "........", "........", ], [ [7,4], // coordinates player 1 [0,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", "........", "....3...", "........", "........", "........", ], [ [7,4], // coordinates player 1 [0,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2", "........", "3......3", "........", "....3...", "........", "........", "........", ], ["no winner (game aborted)"] ]