Player 1 (): violencia1.0.js
vs
Player 2 (): BACKPACK.js

backpauseplayforward
[ [ [8,4], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", ".......3....", "............", "...........2", "............", ".......1....", ".........2..", ".......3....", "......2.....", ".....3......", ], [ [7,4], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", ".......3....", "............", "...........2", "............", ".......1....", ".........2..", ".......3....", "......2.....", ".....3......", ], [ [7,5], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", ".......3....", "............", "...........2", "............", ".......1....", ".........2..", ".......3....", "......2.....", ".....3......", ], [ [7,6], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", ".......3....", "............", "...........2", "............", ".......1....", ".........2..", ".......3....", "......2.....", ".....3......", ], [ [7,7], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", ".......3....", "............", "...........2", "............", ".......1....", ".........2..", ".......3....", "......2.....", ".....3......", ], [ [7,7], // coordinates player 1 [8,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", ".......3....", "............", "...........2", "............", "............", ".........2..", ".......3....", "......2.....", ".....3......", ], [ [8,7], // coordinates player 1 [8,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", ".......3....", "............", "...........2", "............", "............", ".........2..", ".......3....", "......2.....", ".....3......", ], [ [9,7], // coordinates player 1 [8,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", ".......3....", "............", "...........2", "............", "............", ".........2..", ".......3....", "......2.....", ".....3......", ], [ [9,8], // coordinates player 1 [7,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", ".......3....", "............", "...........2", "............", "............", ".........2..", ".......3....", "......2.....", ".....3......", ], [ [9,8], // coordinates player 1 [7,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", "............", "............", "...........2", "............", "............", "............", ".......3....", "......2.....", ".....3......", ], [ [9,8], // coordinates player 1 [8,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", "............", "............", "...........2", "............", "............", "............", ".......3....", "......2.....", ".....3......", ], [ [9,8], // coordinates player 1 [8,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", "............", "............", "...........2", "............", "............", "............", ".......3....", "......2.....", ".....3......", ], [ [9,8], // coordinates player 1 [9,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", "............", "............", "...........2", "............", "............", "............", ".......3....", "......2.....", ".....3......", ], [ [9,8], // coordinates player 1 [9,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", "............", "............", "...........2", "............", "............", "............", ".......3....", "......2.....", ".....3......", ], [ [9,8], // coordinates player 1 [9,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", "............", "............", "...........2", "............", "............", "............", ".......3....", "......2.....", ".....3......", ], [ [9,8], // coordinates player 1 [9,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", "............", "............", "...........2", "............", "............", "............", ".......3....", "......2.....", ".....3......", ], [ [9,8], // coordinates player 1 [8,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", "............", "............", "...........2", "............", "............", "............", ".......3....", "......2.....", ".....3......", ], [ [9,8], // coordinates player 1 [8,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", "............", "............", "...........2", "............", "............", "............", ".......3....", "......2.....", ".....3......", ], [ [9,8], // coordinates player 1 [9,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", "............", "............", "...........2", "............", "............", "............", ".......3....", "......2.....", ".....3......", ], [ [9,8], // coordinates player 1 [9,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", "............", "............", "...........2", "............", "............", "............", ".......3....", "......2.....", ".....3......", ], [ [9,8], // coordinates player 1 [8,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", "............", "............", "...........2", "............", "............", "............", ".......3....", "......2.....", ".....3......", ], [ [9,8], // coordinates player 1 [7,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", "............", "............", "...........2", "............", "............", "............", ".......3....", "......2.....", ".....3......", ], [ [9,8], // coordinates player 1 [6,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", "............", "............", "...........2", "............", "............", "............", ".......3....", "......2.....", ".....3......", ], [ [9,8], // coordinates player 1 [7,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", "............", "............", "...........2", "............", "............", "............", ".......3....", "......2.....", ".....3......", ], [ [9,8], // coordinates player 1 [7,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", "............", "............", "...........2", "............", "............", "............", ".......3....", "......2.....", ".....3......", ], [ [9,8], // coordinates player 1 [8,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", "............", "............", "...........2", "............", "............", "............", ".......3....", "......2.....", ".....3......", ], [ [9,8], // coordinates player 1 [8,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3.", "............", ".3..........", "............", "............", "...........2", "............", "............", "............", ".......3....", "......2.....", ".....3......", ], ["no winner (game aborted)"] ]