Player 1 (): champu 2.js
vs
Player 2 (): first try e.js

backpauseplayforward
[ [ [5,9], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", ".........2.....", "...............", "...........2...", "...............", "...............", "...............", "........3......", ], [ [6,9], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", ".........2.....", "...............", "...........2...", "...............", "...............", "...............", "........3......", ], [ [7,9], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", ".........2.....", "...............", "...........2...", "...............", "...............", "...............", "........3......", ], [ [8,9], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", ".........2.....", "...............", "...........2...", "...............", "...............", "...............", "........3......", ], [ [9,9], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", ".........2.....", "...............", "...........2...", "...............", "...............", "...............", "........3......", ], [ [9,8], // coordinates player 1 [9,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", ".........2.....", "...............", "...........2...", "...............", "...............", "...............", "........3......", ], [ [9,8], // coordinates player 1 [9,8], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...........2...", "...............", "...............", "...............", "........3......", ], [ [10,8], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...........2...", "...............", "...............", "...............", "........3......", ], [ [11,8], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...........2...", "...............", "...............", "...............", "........3......", ], [ [11,9], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...........2...", "...............", "...............", "...............", "........3......", ], [ [11,10], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...........2...", "...............", "...............", "...............", "........3......", ], [ [11,10], // coordinates player 1 [11,10], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", ], [ [10,10], // coordinates player 1 [11,11], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", ], [ [9,10], // coordinates player 1 [11,12], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", ], [ [8,10], // coordinates player 1 [11,13], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", ], [ [8,11], // coordinates player 1 [11,14], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", ], [ [8,12], // coordinates player 1 [10,14], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", ], [ [8,13], // coordinates player 1 [9,14], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", ], [ [8,14], // coordinates player 1 [8,14], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", ], [ [8,14], // coordinates player 1 [8,14], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,14], // coordinates player 1 [8,13], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,14], // coordinates player 1 [8,12], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,14], // coordinates player 1 [8,11], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,13], // coordinates player 1 [8,10], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,12], // coordinates player 1 [8,9], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,11], // coordinates player 1 [8,8], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,10], // coordinates player 1 [8,7], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,9], // coordinates player 1 [8,6], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,8], // coordinates player 1 [8,5], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,7], // coordinates player 1 [8,4], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,6], // coordinates player 1 [8,3], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,5], // coordinates player 1 [8,2], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "........3......", ".....3.........", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,5], // coordinates player 1 [8,2], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,5], // coordinates player 1 [8,1], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,5], // coordinates player 1 [7,1], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...1.......", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,5], // coordinates player 1 [7,1], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...........", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,5], // coordinates player 1 [7,2], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...........", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,5], // coordinates player 1 [7,3], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...........", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,5], // coordinates player 1 [6,3], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...........", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,4], // coordinates player 1 [5,3], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...........", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,3], // coordinates player 1 [5,3], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [1.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,3], // coordinates player 1 [5,2], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [1.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,3], // coordinates player 1 [5,1], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [1.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,2], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [1.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [1.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "..2............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 2 wins"] ]