Player 1 (): champu 3.js
vs
Player 2 (): Skipper.js

backpauseplayforward
[ [ [4,7], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "3......3....", ".....2......", "............", "...2.....1..", "............", "............", ".3..........", "...2........", "............", "........3...", "..3.........", ], [ [3,7], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "3......3....", ".....2......", "............", "...2.....1..", "............", "............", ".3..........", "...2........", "............", "........3...", "..3.........", ], [ [3,8], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "3......3....", ".....2......", "............", "...2.....1..", "............", "............", ".3..........", "...2........", "............", "........3...", "..3.........", ], [ [3,8], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "3......3....", ".....2......", "............", "...2.....1..", "............", "............", ".3..........", "............", "............", "........3...", "..3.........", ], [ [4,8], // coordinates player 1 [5,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "3......3....", ".....2......", "............", "...2.....1..", "............", "............", ".3..........", "............", "............", "........3...", "..3.........", ], [ [5,8], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "3......3....", ".....2......", "............", "...2.....1..", "............", "............", ".3..........", "............", "............", "........3...", "..3.........", ], [ [6,8], // coordinates player 1 [7,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "3......3....", ".....2......", "............", "...2.....1..", "............", "............", ".3..........", "............", "............", "........3...", "..3.........", ], [ [7,8], // coordinates player 1 [8,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "3......3....", ".....2......", "............", "...2.....1..", "............", "............", ".3..........", "............", "............", "........3...", "..3.........", ], [ [8,8], // coordinates player 1 [9,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "3......3....", ".....2......", "............", "...2.....1..", "............", "............", ".3..........", "............", "............", "........3...", "..3.........", ], [ [9,8], // coordinates player 1 [9,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "3......3....", ".....2......", "............", "...2........", "............", "............", ".3..........", "............", "............", "........3...", "..3.........", ], [ [8,8], // coordinates player 1 [8,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "3......3....", ".....2......", "............", "...2........", "............", "............", ".3..........", "............", "............", "........3...", "..3.........", ], [ [8,9], // coordinates player 1 [7,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "3......3....", ".....2......", "............", "...2........", "............", "............", ".3..........", "............", "............", "........3...", "..3.........", ], [ [8,10], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "3......3....", ".....2......", "............", "...2........", "............", "............", ".3..........", "............", "............", "........3...", "..3.........", ], [ [8,10], // coordinates player 1 [5,4], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "3......3....", ".....2......", "............", "...2........", "............", "............", ".3..........", "............", "............", "............", "..3.........", ], [ [7,10], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "3......3....", ".....2......", "............", "...2........", "............", "............", ".3..........", "............", "............", "............", "..3.........", ], [ [6,10], // coordinates player 1 [3,4], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "3......3....", ".....2......", "............", "...2........", "............", "............", ".3..........", "............", "............", "............", "..3.........", ], [ [5,10], // coordinates player 1 [3,4], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "3......3....", ".....2......", "............", "............", "............", "............", ".3..........", "............", "............", "............", "..3.........", ], [ [4,10], // coordinates player 1 [3,3], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "3......3....", ".....2......", "............", "............", "............", "............", ".3..........", "............", "............", "............", "..3.........", ], [ [3,10], // coordinates player 1 [3,2], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "3......3....", ".....2......", "............", "............", "............", "............", ".3..........", "............", "............", "............", "..3.........", ], [ [2,10], // coordinates player 1 [4,2], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "3......3....", ".....2......", "............", "............", "............", "............", ".3..........", "............", "............", "............", "..3.........", ], [ [2,11], // coordinates player 1 [5,2], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "3......3....", ".....2......", "............", "............", "............", "............", ".3..........", "............", "............", "............", "..3.........", ], [ [2,11], // coordinates player 1 [5,2], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "3......3....", "............", "............", "............", "............", "............", ".3..........", "............", "............", "............", "............", ], ["player 2 wins"] ]