Player 1 (): champu.js
vs
Player 2 (): Bytehood.js

backpauseplayforward
[ [ [7,10], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "......3........", "...............", "......1...3....", "...............", "......3.2......", "...............", "...............", "...............", "...............", "..2............", ".......2.3.....", "...............", ], [ [7,11], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "......3........", "...............", "......1...3....", "...............", "......3.2......", "...............", "...............", "...............", "...............", "..2............", ".......2.3.....", "...............", ], [ [7,12], // coordinates player 1 [7,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "......3........", "...............", "......1...3....", "...............", "......3.2......", "...............", "...............", "...............", "...............", "..2............", ".......2.3.....", "...............", ], [ [7,13], // coordinates player 1 [7,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "......3........", "...............", "......1...3....", "...............", "......3.2......", "...............", "...............", "...............", "...............", "..2............", ".......2.3.....", "...............", ], [ [7,13], // coordinates player 1 [7,13], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "......3........", "...............", "......1...3....", "...............", "......3.2......", "...............", "...............", "...............", "...............", "..2............", ".........3.....", "...............", ], [ [8,13], // coordinates player 1 [8,13], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "......3........", "...............", "......1...3....", "...............", "......3.2......", "...............", "...............", "...............", "...............", "..2............", ".........3.....", "...............", ], [ [9,13], // coordinates player 1 [9,13], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "......3........", "...............", "......1...3....", "...............", "......3.2......", "...............", "...............", "...............", "...............", "..2............", ".........3.....", "...............", ], [ [9,13], // coordinates player 1 [9,13], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "......3........", "...............", "......1...3....", "...............", "......3.2......", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [8,13], // coordinates player 1 [8,13], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "......3........", "...............", "......1...3....", "...............", "......3.2......", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [8,12], // coordinates player 1 [8,12], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "......3........", "...............", "......1...3....", "...............", "......3.2......", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [8,11], // coordinates player 1 [8,11], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "......3........", "...............", "......1...3....", "...............", "......3.2......", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [8,10], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "......3........", "...............", "......1...3....", "...............", "......3.2......", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [8,9], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "......3........", "...............", "......1...3....", "...............", "......3.2......", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [8,8], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "......3........", "...............", "......1...3....", "...............", "......3.2......", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [8,7], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "......3........", "...............", "......1...3....", "...............", "......3.2......", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [8,7], // coordinates player 1 [8,7], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "......3........", "...............", "......1...3....", "...............", "......3........", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [7,7], // coordinates player 1 [7,7], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "......3........", "...............", "......1...3....", "...............", "......3........", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [6,7], // coordinates player 1 [6,7], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "......3........", "...............", "......1...3....", "...............", "......3........", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [6,7], // coordinates player 1 [6,7], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "......3........", "...............", "......1...3....", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "......3........", "...............", "......1...3....", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [6,5], // coordinates player 1 [6,5], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "......3........", "...............", "......1...3....", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [6,5], // coordinates player 1 [6,5], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "......3........", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "......3........", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [6,3], // coordinates player 1 [6,3], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "......3........", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [6,3], // coordinates player 1 [6,3], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [7,3], // coordinates player 1 [7,3], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [8,3], // coordinates player 1 [8,3], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [9,3], // coordinates player 1 [9,3], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [10,3], // coordinates player 1 [10,3], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [10,4], // coordinates player 1 [10,4], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [10,5], // coordinates player 1 [10,5], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [10,5], // coordinates player 1 [10,5], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [10,4], // coordinates player 1 [10,4], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [10,3], // coordinates player 1 [10,3], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [10,2], // coordinates player 1 [10,2], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [10,1], // coordinates player 1 [10,1], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [10,0], // coordinates player 1 [10,0], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [10,0], // coordinates player 1 [10,0], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [9,0], // coordinates player 1 [9,0], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [7,0], // coordinates player 1 [7,0], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [5,0], // coordinates player 1 [5,0], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [2,5], // coordinates player 1 [2,5], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [2,6], // coordinates player 1 [2,6], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [2,7], // coordinates player 1 [2,7], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [2,8], // coordinates player 1 [2,8], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [2,9], // coordinates player 1 [2,9], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [2,10], // coordinates player 1 [2,10], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [2,11], // coordinates player 1 [2,11], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [2,12], // coordinates player 1 [2,12], // coordinates player 2 [0.5,1.0,2.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..2............", "...............", "...............", ], [ [2,12], // coordinates player 1 [2,12], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]