Player 1 (): champu 2.js
vs
Player 2 (): Bytehood.js

backpauseplayforward
[ [ [7,11], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2.....1...3.", "...............", ".........3.....", "......2........", "...............", ".........2.....", "........3......", "...............", "...............", "...............", "3.........3....", "...............", "...............", ], [ [8,11], // coordinates player 1 [8,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2.....1...3.", "...............", ".........3.....", "......2........", "...............", ".........2.....", "........3......", "...............", "...............", "...............", "3.........3....", "...............", "...............", ], [ [9,11], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2.....1...3.", "...............", ".........3.....", "......2........", "...............", ".........2.....", "........3......", "...............", "...............", "...............", "3.........3....", "...............", "...............", ], [ [10,11], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2.....1...3.", "...............", ".........3.....", "......2........", "...............", ".........2.....", "........3......", "...............", "...............", "...............", "3.........3....", "...............", "...............", ], [ [10,12], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2.....1...3.", "...............", ".........3.....", "......2........", "...............", ".........2.....", "........3......", "...............", "...............", "...............", "3.........3....", "...............", "...............", ], [ [10,12], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2.....1...3.", "...............", ".........3.....", "......2........", "...............", ".........2.....", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [9,12], // coordinates player 1 [9,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2.....1...3.", "...............", ".........3.....", "......2........", "...............", ".........2.....", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [9,11], // coordinates player 1 [9,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2.....1...3.", "...............", ".........3.....", "......2........", "...............", ".........2.....", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [9,10], // coordinates player 1 [9,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2.....1...3.", "...............", ".........3.....", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [8,10], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2.....1...3.", "...............", ".........3.....", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [7,10], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2.....1...3.", "...............", ".........3.....", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [6,10], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2.....1...3.", "...............", ".........3.....", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [6,9], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2.....1...3.", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [6,8], // coordinates player 1 [9,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2.....1...3.", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [6,7], // coordinates player 1 [9,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2.....1...3.", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [6,6], // coordinates player 1 [9,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2.........3.", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [6,5], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2.........3.", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [6,5], // coordinates player 1 [11,2], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2.........3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [5,5], // coordinates player 1 [12,2], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2.........3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [4,5], // coordinates player 1 [13,2], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2.........3.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], [ [3,5], // coordinates player 1 [13,2], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", ], ["player 2 wins"] ]