Player 1 (): violencia1.0.js
vs
Player 2 (): Shrek is life.js

backpauseplayforward
[ [ [10,5], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", ".........1..", ".......2....", "............", ".3.......2..", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", ".........1..", ".......2....", "............", ".3.......2..", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,4], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", ".........1..", ".......2....", "............", ".3.......2..", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,3], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", ".........1..", ".......2....", "............", ".3.......2..", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,2], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", ".........1..", ".......2....", "............", ".3.......2..", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,2], // coordinates player 1 [10,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", "............", ".......2....", "............", ".3.......2..", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,3], // coordinates player 1 [10,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", "............", ".......2....", "............", ".3.......2..", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,4], // coordinates player 1 [10,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", "............", ".......2....", "............", ".3.......2..", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,5], // coordinates player 1 [9,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", "............", ".......2....", "............", ".3.......2..", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,5], // coordinates player 1 [9,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", "............", ".......2....", "............", ".3..........", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,5], // coordinates player 1 [10,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", "............", ".......2....", "............", ".3..........", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,5], // coordinates player 1 [9,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", "............", ".......2....", "............", ".3..........", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,5], // coordinates player 1 [9,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", "............", ".......2....", "............", ".3..........", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,5], // coordinates player 1 [10,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", "............", ".......2....", "............", ".3..........", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,5], // coordinates player 1 [11,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", "............", ".......2....", "............", ".3..........", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,5], // coordinates player 1 [11,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", "............", ".......2....", "............", ".3..........", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,5], // coordinates player 1 [11,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", "............", ".......2....", "............", ".3..........", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,5], // coordinates player 1 [11,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", "............", ".......2....", "............", ".3..........", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,5], // coordinates player 1 [10,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", "............", ".......2....", "............", ".3..........", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,5], // coordinates player 1 [10,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", "............", ".......2....", "............", ".3..........", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,5], // coordinates player 1 [10,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", "............", ".......2....", "............", ".3..........", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,5], // coordinates player 1 [9,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", "............", ".......2....", "............", ".3..........", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,5], // coordinates player 1 [10,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", "............", ".......2....", "............", ".3..........", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,5], // coordinates player 1 [10,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", "............", ".......2....", "............", ".3..........", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,5], // coordinates player 1 [11,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", "............", ".......2....", "............", ".3..........", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,5], // coordinates player 1 [11,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", "............", ".......2....", "............", ".3..........", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,5], // coordinates player 1 [11,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", "............", ".......2....", "............", ".3..........", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,5], // coordinates player 1 [10,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", "............", ".......2....", "............", ".3..........", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,5], // coordinates player 1 [10,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", "............", ".......2....", "............", ".3..........", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,5], // coordinates player 1 [10,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", "............", ".......2....", "............", ".3..........", "............", "............", "............", "............", "...2........", "....3.......", ], [ [9,5], // coordinates player 1 [10,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..3.3...3...", "............", ".......2....", "............", ".3..........", "............", "............", "............", "............", "...2........", "....3.......", ], ["no winner (game aborted)"] ]