Player 1 (): champu 3.js
vs
Player 2 (): shiner longest + rarity.js

backpauseplayforward
[ [ [6,10], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", ".....3.........", "......3.....1..", "...............", "..........3....", ".3.............", "...3..2........", "........2......", "...............", ], [ [6,11], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", ".....3.........", "......3.....1..", "...............", "..........3....", ".3.............", "...3..2........", "........2......", "...............", ], [ [6,12], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", ".....3.........", "......3.....1..", "...............", "..........3....", ".3.............", "...3..2........", "........2......", "...............", ], [ [6,12], // coordinates player 1 [6,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", ".....3.........", "............1..", "...............", "..........3....", ".3.............", "...3...........", "........2......", "...............", ], [ [7,12], // coordinates player 1 [7,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", ".....3.........", "............1..", "...............", "..........3....", ".3.............", "...3...........", "........2......", "...............", ], [ [8,12], // coordinates player 1 [8,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", ".....3.........", "............1..", "...............", "..........3....", ".3.............", "...3...........", "........2......", "...............", ], [ [8,13], // coordinates player 1 [9,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", ".....3.........", "............1..", "...............", "..........3....", ".3.............", "...3...........", "........2......", "...............", ], [ [8,13], // coordinates player 1 [10,8], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", ".....3.........", "............1..", "...............", "..........3....", ".3.............", "...3...........", "...............", "...............", ], [ [9,13], // coordinates player 1 [11,8], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", ".....3.........", "............1..", "...............", "..........3....", ".3.............", "...3...........", "...............", "...............", ], [ [10,13], // coordinates player 1 [12,8], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", ".....3.........", "............1..", "...............", "..........3....", ".3.............", "...3...........", "...............", "...............", ], [ [11,13], // coordinates player 1 [12,8], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", ".....3.........", "...............", "...............", "..........3....", ".3.............", "...3...........", "...............", "...............", ], [ [10,13], // coordinates player 1 [11,8], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", ".....3.........", "...............", "...............", "..........3....", ".3.............", "...3...........", "...............", "...............", ], [ [10,12], // coordinates player 1 [10,8], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", ".....3.........", "...............", "...............", "..........3....", ".3.............", "...3...........", "...............", "...............", ], [ [10,11], // coordinates player 1 [10,7], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", ".....3.........", "...............", "...............", "..........3....", ".3.............", "...3...........", "...............", "...............", ], [ [10,10], // coordinates player 1 [10,6], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", ".....3.........", "...............", "...............", "..........3....", ".3.............", "...3...........", "...............", "...............", ], [ [10,10], // coordinates player 1 [10,5], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".3.............", "...3...........", "...............", "...............", ], [ [9,10], // coordinates player 1 [10,4], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "..........2....", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".3.............", "...3...........", "...............", "...............", ], [ [8,10], // coordinates player 1 [10,4], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".3.............", "...3...........", "...............", "...............", ], [ [7,10], // coordinates player 1 [9,4], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".3.............", "...3...........", "...............", "...............", ], [ [6,10], // coordinates player 1 [8,4], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".3.............", "...3...........", "...............", "...............", ], [ [5,10], // coordinates player 1 [7,4], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".3.............", "...3...........", "...............", "...............", ], [ [4,10], // coordinates player 1 [6,4], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".3.............", "...3...........", "...............", "...............", ], [ [3,10], // coordinates player 1 [5,4], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".3.............", "...3...........", "...............", "...............", ], [ [3,11], // coordinates player 1 [5,5], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".3.............", "...3...........", "...............", "...............", ], [ [3,12], // coordinates player 1 [5,6], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".3.............", "...3...........", "...............", "...............", ], [ [3,12], // coordinates player 1 [5,7], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", ], [ [2,12], // coordinates player 1 [5,7], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", ], [ [1,12], // coordinates player 1 [4,7], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", ], [ [1,11], // coordinates player 1 [3,7], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", "...............", ], [ [1,11], // coordinates player 1 [2,7], // coordinates player 2 [0.0,2.0,3.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 1 wins"] ]