Player 1 (): violencia1.0.js
vs
Player 2 (): Alexander ThE Great.js

backpauseplayforward
[ [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2..3", "..3...", "......", "....32", "2....3", "3.1...", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2..3", "..3...", "......", "....32", "2....3", "3.1...", ], [ [2,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2..3", "..3...", "......", "....32", "2....3", "3.1...", ], [ [2,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2..3", "..3...", "......", "....32", "2....3", "3.1...", ], [ [2,2], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2..3", "..3...", "......", "....32", "2....3", "3.1...", ], [ [2,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2..3", "..3...", "......", "....32", "2....3", "3.1...", ], [ [2,4], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2..3", "..3...", "......", "....32", "2....3", "3.1...", ], [ [2,5], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2..3", "..3...", "......", "....32", "2....3", "3.1...", ], [ [2,5], // coordinates player 1 [1,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2..3", "..3...", "......", "....32", "2....3", "3.....", ], [ [1,5], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2..3", "..3...", "......", "....32", "2....3", "3.....", ], [ [0,5], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2..3", "..3...", "......", "....32", "2....3", "3.....", ], [ [0,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2..3", "..3...", "......", "....32", "2....3", "3.....", ], [ [0,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2..3", "..3...", "......", "....32", ".....3", "3.....", ], [ [0,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2..3", "..3...", "......", "....32", ".....3", "3.....", ], [ [0,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2..3", "..3...", "......", "....32", ".....3", "3.....", ], [ [0,4], // coordinates player 1 [0,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2..3", "..3...", "......", "....32", ".....3", "3.....", ], [ [0,4], // coordinates player 1 [1,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2..3", "..3...", "......", "....32", ".....3", "3.....", ], [ [0,4], // coordinates player 1 [1,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2..3", "..3...", "......", "....32", ".....3", "3.....", ], [ [0,4], // coordinates player 1 [2,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2..3", "..3...", "......", "....32", ".....3", "3.....", ], [ [0,4], // coordinates player 1 [2,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2..3", "..3...", "......", "....32", ".....3", "3.....", ], [ [0,4], // coordinates player 1 [2,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2..3", "......", "......", "....32", ".....3", "3.....", ], [ [0,4], // coordinates player 1 [2,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2..3", "......", "......", "....32", ".....3", "3.....", ], [ [0,4], // coordinates player 1 [2,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "......", "......", "....32", ".....3", "3.....", ], [ [0,4], // coordinates player 1 [2,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "......", "......", "....32", ".....3", "3.....", ], [ [0,4], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "......", "......", "....32", ".....3", "3.....", ], [ [0,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "......", "......", "....32", ".....3", "3.....", ], [ [0,4], // coordinates player 1 [0,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "......", "......", "....32", ".....3", "3.....", ], [ [0,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "......", "......", "....32", ".....3", "3.....", ], [ [0,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "......", "......", "....32", ".....3", "3.....", ], [ [0,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "......", "......", "....32", ".....3", "3.....", ], [ [0,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "......", "......", "....32", ".....3", "3.....", ], [ [0,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "......", "......", "....32", ".....3", "3.....", ], [ [0,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3", "......", "......", "....32", ".....3", "3.....", ], ["no winner (game aborted)"] ]