Player 1 (): violencia1.0.js
vs
Player 2 (): anon.js

backpauseplayforward
[ [ [10,1], // coordinates player 1 [10,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.....2...", ".....3...1.", ".4....4....", "....444.2.2", ".......3...", "...........", "..........4", ".......4...", "..........3", "...........", "....3......", ], [ [9,1], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.....2...", ".....3...1.", ".4....4....", "....444.2.2", ".......3...", "...........", "..........4", ".......4...", "..........3", "...........", "....3......", ], [ [9,1], // coordinates player 1 [10,0], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.....2...", ".....3.....", ".4....4....", "....444.2.2", ".......3...", "...........", "..........4", ".......4...", "..........3", "...........", "....3......", ], [ [10,1], // coordinates player 1 [10,0], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.....2...", ".....3.....", ".4....4....", "....444.2.2", ".......3...", "...........", "..........4", ".......4...", "..........3", "...........", "....3......", ], [ [10,2], // coordinates player 1 [10,0], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.....2...", ".....3.....", ".4....4....", "....444.2.2", ".......3...", "...........", "..........4", ".......4...", "..........3", "...........", "....3......", ], [ [10,3], // coordinates player 1 [10,0], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.....2...", ".....3.....", ".4....4....", "....444.2.2", ".......3...", "...........", "..........4", ".......4...", "..........3", "...........", "....3......", ], [ [10,3], // coordinates player 1 [10,0], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.....2...", ".....3.....", ".4....4....", "....444.2..", ".......3...", "...........", "..........4", ".......4...", "..........3", "...........", "....3......", ], [ [10,3], // coordinates player 1 [10,0], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.....2...", ".....3.....", ".4....4....", "....444.2..", ".......3...", "...........", "..........4", ".......4...", "..........3", "...........", "....3......", ], [ [10,3], // coordinates player 1 [10,0], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.....2...", ".....3.....", ".4....4....", "....444.2..", ".......3...", "...........", "..........4", ".......4...", "..........3", "...........", "....3......", ], [ [10,3], // coordinates player 1 [10,0], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.....2...", ".....3.....", ".4....4....", "....444.2..", ".......3...", "...........", "..........4", ".......4...", "..........3", "...........", "....3......", ], [ [10,3], // coordinates player 1 [10,0], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.....2...", ".....3.....", ".4....4....", "....444.2..", ".......3...", "...........", "..........4", ".......4...", "..........3", "...........", "....3......", ], [ [10,3], // coordinates player 1 [10,0], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.....2...", ".....3.....", ".4....4....", "....444.2..", ".......3...", "...........", "..........4", ".......4...", "..........3", "...........", "....3......", ], [ [10,3], // coordinates player 1 [10,0], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.....2...", ".....3.....", ".4....4....", "....444.2..", ".......3...", "...........", "..........4", ".......4...", "..........3", "...........", "....3......", ], [ [10,3], // coordinates player 1 [10,0], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.....2...", ".....3.....", ".4....4....", "....444.2..", ".......3...", "...........", "..........4", ".......4...", "..........3", "...........", "....3......", ], [ [10,3], // coordinates player 1 [10,0], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.....2...", ".....3.....", ".4....4....", "....444.2..", ".......3...", "...........", "..........4", ".......4...", "..........3", "...........", "....3......", ], [ [10,3], // coordinates player 1 [10,0], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.....2...", ".....3.....", ".4....4....", "....444.2..", ".......3...", "...........", "..........4", ".......4...", "..........3", "...........", "....3......", ], ["no winner (game aborted)"] ]