Player 1 (): champu.js
vs
Player 2 (): Bytehood.js

backpauseplayforward
[ [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.3.3", ".22..", ".....", ".2...", ".1.33", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.3.3", ".22..", ".....", ".2...", ".1.33", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "3.3..", ".22..", ".....", ".2...", ".1.33", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "3.3..", ".22..", ".....", ".2...", ".1.33", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "3.3..", ".22..", ".....", ".2...", ".1.33", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3....", ".22..", ".....", ".2...", ".1.33", ], [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3....", ".22..", ".....", ".2...", ".1.33", ], [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3....", ".2...", ".....", ".2...", ".1.33", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3....", ".2...", ".....", ".2...", ".1.33", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3....", ".....", ".....", ".2...", ".1.33", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3....", ".....", ".....", ".2...", ".1.33", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "3....", ".....", ".....", ".2...", ".1.33", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".....", ".2...", ".1.33", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".....", ".2...", ".1.33", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".....", ".2...", ".1.33", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".....", ".2...", ".1.33", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".....", ".2...", ".1.33", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".....", ".....", ".1.33", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".....", ".....", ".1.33", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".....", ".....", "...33", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".....", ".....", "...33", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".....", ".....", "...33", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".....", ".....", "....3", ], [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".....", ".....", "....3", ], [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".....", ".....", ".....", ], ["no winner"] ]