Player 1 (): violencia1.0.js
vs
Player 2 (): ella test bot.js

backpauseplayforward
[ [ [8,4], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "............", "............", "...2.3...1..", "....3..2....", "............", "............", "............", "32.....3....", "............", "............", ], [ [9,4], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "............", "............", "...2.3...1..", "....3..2....", "............", "............", "............", "32.....3....", "............", "............", ], [ [9,4], // coordinates player 1 [8,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "............", "............", "...2.3......", "....3..2....", "............", "............", "............", "32.....3....", "............", "............", ], [ [8,4], // coordinates player 1 [8,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "............", "............", "...2.3......", "....3..2....", "............", "............", "............", "32.....3....", "............", "............", ], [ [7,4], // coordinates player 1 [8,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "............", "............", "...2.3......", "....3..2....", "............", "............", "............", "32.....3....", "............", "............", ], [ [7,5], // coordinates player 1 [8,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "............", "............", "...2.3......", "....3..2....", "............", "............", "............", "32.....3....", "............", "............", ], [ [7,5], // coordinates player 1 [8,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "............", "............", "...2.3......", "....3.......", "............", "............", "............", "32.....3....", "............", "............", ], [ [7,5], // coordinates player 1 [8,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "............", "............", "...2.3......", "....3.......", "............", "............", "............", "32.....3....", "............", "............", ], [ [7,5], // coordinates player 1 [8,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "............", "............", "...2.3......", "....3.......", "............", "............", "............", "32.....3....", "............", "............", ], [ [7,5], // coordinates player 1 [8,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "............", "............", "...2.3......", "....3.......", "............", "............", "............", "32.....3....", "............", "............", ], [ [7,5], // coordinates player 1 [8,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "............", "............", "...2.3......", "....3.......", "............", "............", "............", "32.....3....", "............", "............", ], [ [7,5], // coordinates player 1 [8,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "............", "............", "...2.3......", "....3.......", "............", "............", "............", "32.....3....", "............", "............", ], [ [7,5], // coordinates player 1 [8,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "............", "............", "...2.3......", "....3.......", "............", "............", "............", "32.....3....", "............", "............", ], [ [7,5], // coordinates player 1 [8,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "............", "............", "...2.3......", "....3.......", "............", "............", "............", "32.....3....", "............", "............", ], [ [7,5], // coordinates player 1 [8,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "............", "............", "...2.3......", "....3.......", "............", "............", "............", "32.....3....", "............", "............", ], [ [7,5], // coordinates player 1 [8,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.....", "............", "............", "............", "...2.3......", "....3.......", "............", "............", "............", "32.....3....", "............", "............", ], ["no winner (game aborted)"] ]