Player 1 (): violencia1.0.js
vs
Player 2 (): Daestar.js

backpauseplayforward
[ [ [9,6], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", ".....3......", "..2...3.....", "............", "............", "....3.......", "............", "......1.....", ".......32...", ".....3......", "............", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", ".....3......", "..2...3.....", "............", "............", "....3.......", "............", "......1.....", ".......32...", ".....3......", "............", ], [ [7,6], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", ".....3......", "..2...3.....", "............", "............", "....3.......", "............", "......1.....", ".......32...", ".....3......", "............", ], [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", ".....3......", "..2...3.....", "............", "............", "....3.......", "............", "......1.....", ".......32...", ".....3......", "............", ], [ [6,7], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", ".....3......", "..2...3.....", "............", "............", "....3.......", "............", "......1.....", ".......32...", ".....3......", "............", ], [ [6,8], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", ".....3......", "..2...3.....", "............", "............", "....3.......", "............", "......1.....", ".......32...", ".....3......", "............", ], [ [6,8], // coordinates player 1 [4,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", ".....3......", "..2...3.....", "............", "............", "....3.......", "............", "............", ".......32...", ".....3......", "............", ], [ [7,8], // coordinates player 1 [4,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", ".....3......", "..2...3.....", "............", "............", "....3.......", "............", "............", ".......32...", ".....3......", "............", ], [ [8,8], // coordinates player 1 [4,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", ".....3......", "..2...3.....", "............", "............", "............", "............", "............", ".......32...", ".....3......", "............", ], [ [8,9], // coordinates player 1 [4,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", ".....3......", "..2...3.....", "............", "............", "............", "............", "............", ".......32...", ".....3......", "............", ], [ [8,9], // coordinates player 1 [4,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", ".....3......", "..2...3.....", "............", "............", "............", "............", "............", ".......3....", ".....3......", "............", ], [ [8,9], // coordinates player 1 [4,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", ".....3......", "..2...3.....", "............", "............", "............", "............", "............", ".......3....", ".....3......", "............", ], [ [8,9], // coordinates player 1 [4,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", ".....3......", "..2...3.....", "............", "............", "............", "............", "............", ".......3....", ".....3......", "............", ], [ [8,9], // coordinates player 1 [4,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", ".....3......", "..2...3.....", "............", "............", "............", "............", "............", ".......3....", ".....3......", "............", ], [ [8,9], // coordinates player 1 [4,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", ".....3......", "..2...3.....", "............", "............", "............", "............", "............", ".......3....", ".....3......", "............", ], [ [8,9], // coordinates player 1 [4,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", ".....3......", "..2...3.....", "............", "............", "............", "............", "............", ".......3....", ".....3......", "............", ], [ [8,9], // coordinates player 1 [4,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", ".....3......", "..2...3.....", "............", "............", "............", "............", "............", ".......3....", ".....3......", "............", ], [ [8,9], // coordinates player 1 [4,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", ".....3......", "..2...3.....", "............", "............", "............", "............", "............", ".......3....", ".....3......", "............", ], [ [8,9], // coordinates player 1 [4,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", ".....3......", "..2...3.....", "............", "............", "............", "............", "............", ".......3....", ".....3......", "............", ], [ [8,9], // coordinates player 1 [4,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........2...", "............", ".....3......", "..2...3.....", "............", "............", "............", "............", "............", ".......3....", ".....3......", "............", ], ["no winner (game aborted)"] ]