Player 1 (): champu 4.js
vs
Player 2 (): shiner avoider.js

backpauseplayforward
[ [ [10,9], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1......", "..............", "..............", "...2..........", ".....3........", "..............", "..............", ".2...3..3.....", "......2.......", "...........3..", "..............", "..............", "..............", ".............3", ], [ [11,9], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1......", "..............", "..............", "...2..........", ".....3........", "..............", "..............", ".2...3..3.....", "......2.......", "...........3..", "..............", "..............", "..............", ".............3", ], [ [11,9], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1......", "..............", "..............", "...2..........", ".....3........", "..............", "..............", ".2...3..3.....", "......2.......", "..............", "..............", "..............", "..............", ".............3", ], [ [10,9], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1......", "..............", "..............", "...2..........", ".....3........", "..............", "..............", ".2...3..3.....", "......2.......", "..............", "..............", "..............", "..............", ".............3", ], [ [9,9], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1......", "..............", "..............", "...2..........", ".....3........", "..............", "..............", ".2...3..3.....", "......2.......", "..............", "..............", "..............", "..............", ".............3", ], [ [8,9], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1......", "..............", "..............", "...2..........", ".....3........", "..............", "..............", ".2...3........", "......2.......", "..............", "..............", "..............", "..............", ".............3", ], [ [7,9], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1......", "..............", "..............", "...2..........", ".....3........", "..............", "..............", ".2...3........", "......2.......", "..............", "..............", "..............", "..............", ".............3", ], [ [6,9], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1......", "..............", "..............", "...2..........", ".....3........", "..............", "..............", ".2...3........", "......2.......", "..............", "..............", "..............", "..............", ".............3", ], [ [6,8], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1......", "..............", "..............", "...2..........", ".....3........", "..............", "..............", ".2...3........", "......2.......", "..............", "..............", "..............", "..............", ".............3", ], [ [6,8], // coordinates player 1 [7,4], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1......", "..............", "..............", "...2..........", ".....3........", "..............", "..............", ".2...3........", "..............", "..............", "..............", "..............", "..............", ".............3", ], [ [5,8], // coordinates player 1 [7,3], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1......", "..............", "..............", "...2..........", ".....3........", "..............", "..............", ".2...3........", "..............", "..............", "..............", "..............", "..............", ".............3", ], [ [5,7], // coordinates player 1 [7,2], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1......", "..............", "..............", "...2..........", ".....3........", "..............", "..............", ".2...3........", "..............", "..............", "..............", "..............", "..............", ".............3", ], [ [5,7], // coordinates player 1 [7,1], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1......", "..............", "..............", "...2..........", ".....3........", "..............", "..............", ".2............", "..............", "..............", "..............", "..............", "..............", ".............3", ], [ [6,7], // coordinates player 1 [7,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......1......", "..............", "..............", "...2..........", ".....3........", "..............", "..............", ".2............", "..............", "..............", "..............", "..............", "..............", ".............3", ], [ [7,7], // coordinates player 1 [7,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "...2..........", ".....3........", "..............", "..............", ".2............", "..............", "..............", "..............", "..............", "..............", ".............3", ], [ [6,7], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "...2..........", ".....3........", "..............", "..............", ".2............", "..............", "..............", "..............", "..............", "..............", ".............3", ], [ [5,7], // coordinates player 1 [5,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "...2..........", ".....3........", "..............", "..............", ".2............", "..............", "..............", "..............", "..............", "..............", ".............3", ], [ [4,7], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "...2..........", ".....3........", "..............", "..............", ".2............", "..............", "..............", "..............", "..............", "..............", ".............3", ], [ [3,7], // coordinates player 1 [3,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "...2..........", ".....3........", "..............", "..............", ".2............", "..............", "..............", "..............", "..............", "..............", ".............3", ], [ [2,7], // coordinates player 1 [3,1], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "...2..........", ".....3........", "..............", "..............", ".2............", "..............", "..............", "..............", "..............", "..............", ".............3", ], [ [1,7], // coordinates player 1 [3,2], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "...2..........", ".....3........", "..............", "..............", ".2............", "..............", "..............", "..............", "..............", "..............", ".............3", ], [ [1,7], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "...2..........", ".....3........", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".............3", ], [ [1,7], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "...2..........", ".....3........", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".............3", ], ["player 1 wins (opponent threw an exception)"] ]