Player 1 (): ultimate champu.js
vs
Player 2 (): Bytehood.js

backpauseplayforward
[ [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", ".......", ".......", "...1...", ".32..33", "..3.22.", ], [ [2,3], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", ".......", ".......", "...1...", ".32..33", "..3.22.", ], [ [2,4], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", ".......", ".......", "...1...", ".32..33", "..3.22.", ], [ [2,5], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", ".......", ".......", "...1...", "..2..33", "..3.22.", ], [ [3,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", ".......", ".......", "...1...", "..2..33", "..3.22.", ], [ [4,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", ".......", ".......", "...1...", ".....33", "..3.22.", ], [ [3,5], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", ".......", ".......", "...1...", ".....33", "..3.22.", ], [ [4,5], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", ".......", ".......", "...1...", ".....33", "....22.", ], [ [4,4], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", ".......", ".......", "...1...", ".....33", "....22.", ], [ [4,5], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", ".......", ".......", "...1...", ".....33", "....22.", ], [ [4,4], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", ".......", ".......", "...1...", ".....33", ".....2.", ], [ [3,4], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", ".......", ".......", "...1...", ".....33", ".....2.", ], [ [3,4], // coordinates player 1 [5,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,3.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", ".......", ".......", ".......", ".....33", ".......", ], [ [4,4], // coordinates player 1 [5,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,3.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", ".......", ".......", ".......", ".....33", ".......", ], [ [5,4], // coordinates player 1 [5,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,3.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", ".......", ".......", ".......", "......3", ".......", ], ["player 2 wins"] ]