Player 1 (): champu 4.js
vs
Player 2 (): Contentious.js

backpauseplayforward
[ [ [12,9], // coordinates player 1 [12,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1......2..2.", "...............", "...............", "...3...........", "3..............", "...............", "...............", "...............", ".....3.........", "...............", ".......2.......", "....3..........", "...............", "...............", ".....3.........", ], [ [11,9], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1......2..2.", "...............", "...............", "...3...........", "3..............", "...............", "...............", "...............", ".....3.........", "...............", ".......2.......", "....3..........", "...............", "...............", ".....3.........", ], [ [10,9], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1......2..2.", "...............", "...............", "...3...........", "3..............", "...............", "...............", "...............", ".....3.........", "...............", ".......2.......", "....3..........", "...............", "...............", ".....3.........", ], [ [9,9], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1......2..2.", "...............", "...............", "...3...........", "3..............", "...............", "...............", "...............", ".....3.........", "...............", ".......2.......", "....3..........", "...............", "...............", ".....3.........", ], [ [8,9], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1......2..2.", "...............", "...............", "...3...........", "3..............", "...............", "...............", "...............", ".....3.........", "...............", ".......2.......", "....3..........", "...............", "...............", ".....3.........", ], [ [7,9], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1......2..2.", "...............", "...............", "...3...........", "3..............", "...............", "...............", "...............", ".....3.........", "...............", ".......2.......", "....3..........", "...............", "...............", ".....3.........", ], [ [7,10], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1......2..2.", "...............", "...............", "...3...........", "3..............", "...............", "...............", "...............", ".....3.........", "...............", ".......2.......", "....3..........", "...............", "...............", ".....3.........", ], [ [7,10], // coordinates player 1 [5,9], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1......2..2.", "...............", "...............", "...3...........", "3..............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "....3..........", "...............", "...............", ".....3.........", ], [ [6,10], // coordinates player 1 [4,9], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1......2..2.", "...............", "...............", "...3...........", "3..............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "....3..........", "...............", "...............", ".....3.........", ], [ [5,10], // coordinates player 1 [3,9], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1......2..2.", "...............", "...............", "...3...........", "3..............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "....3..........", "...............", "...............", ".....3.........", ], [ [4,10], // coordinates player 1 [3,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1......2..2.", "...............", "...............", "...3...........", "3..............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "....3..........", "...............", "...............", ".....3.........", ], [ [4,11], // coordinates player 1 [3,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1......2..2.", "...............", "...............", "...3...........", "3..............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "....3..........", "...............", "...............", ".....3.........", ], [ [4,11], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1......2..2.", "...............", "...............", "...3...........", "3..............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [5,11], // coordinates player 1 [3,5], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1......2..2.", "...............", "...............", "...3...........", "3..............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [5,10], // coordinates player 1 [3,4], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1......2..2.", "...............", "...............", "...3...........", "3..............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [5,9], // coordinates player 1 [3,3], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1......2..2.", "...............", "...............", "...3...........", "3..............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [5,8], // coordinates player 1 [3,3], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1......2..2.", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [5,8], // coordinates player 1 [3,2], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1......2..2.", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [4,8], // coordinates player 1 [3,1], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1......2..2.", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [3,8], // coordinates player 1 [3,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1......2..2.", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [3,7], // coordinates player 1 [3,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2..2.", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [2,7], // coordinates player 1 [2,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2..2.", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [1,7], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2..2.", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [0,7], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2..2.", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [0,6], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2..2.", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [0,5], // coordinates player 1 [0,2], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2..2.", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [0,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2..2.", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2..2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [1,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2..2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [2,4], // coordinates player 1 [0,2], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2..2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [3,4], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2..2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [4,4], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2..2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [5,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2..2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [6,4], // coordinates player 1 [2,0], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2..2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [7,4], // coordinates player 1 [3,0], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2..2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [8,4], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2..2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [9,4], // coordinates player 1 [5,0], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2..2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [10,4], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2..2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [10,3], // coordinates player 1 [7,0], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2..2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [10,2], // coordinates player 1 [8,0], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2..2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [10,1], // coordinates player 1 [9,0], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2..2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [10,0], // coordinates player 1 [10,0], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2..2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [10,0], // coordinates player 1 [10,0], // coordinates player 2 [0.0,1.5,3.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [11,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,1.5,3.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [12,0], // coordinates player 1 [12,0], // coordinates player 2 [0.0,1.5,3.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [13,0], // coordinates player 1 [13,0], // coordinates player 2 [0.0,1.5,3.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], [ [13,0], // coordinates player 1 [13,0], // coordinates player 2 [0.0,2.0,3.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ], ["player 1 wins"] ]