Player 1 (): ultimate champu.js
vs
Player 2 (): Bytehood.js

backpauseplayforward
[ [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3...3.", ".2..32", ".....3", "2.....", "..3.1.", ], [ [3,1], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3...3.", ".2..32", ".....3", "2.....", "..3.1.", ], [ [3,2], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3...3.", ".2..32", ".....3", "2.....", "..3.1.", ], [ [4,2], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3.....", ".2..32", ".....3", "2.....", "..3.1.", ], [ [4,3], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3.....", ".2..32", ".....3", "2.....", "..3.1.", ], [ [4,4], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3.....", ".2...2", ".....3", "2.....", "..3.1.", ], [ [4,5], // coordinates player 1 [5,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3.....", ".2...2", ".....3", "2.....", "..3.1.", ], [ [4,5], // coordinates player 1 [5,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3.....", ".2....", ".....3", "2.....", "..3...", ], [ [3,5], // coordinates player 1 [5,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3.....", ".2....", ".....3", "2.....", "..3...", ], [ [2,5], // coordinates player 1 [5,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3.....", ".2....", "......", "2.....", "..3...", ], [ [1,5], // coordinates player 1 [4,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3.....", ".2....", "......", "2.....", "..3...", ], [ [1,4], // coordinates player 1 [3,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3.....", ".2....", "......", "2.....", "..3...", ], [ [1,3], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3.....", ".2....", "......", "2.....", "..3...", ], [ [0,3], // coordinates player 1 [1,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3.....", ".2....", "......", "2.....", "..3...", ], [ [1,3], // coordinates player 1 [1,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3.....", ".2....", "......", "2.....", "..3...", ], [ [0,3], // coordinates player 1 [1,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3.....", "......", "......", "2.....", "..3...", ], ["player 2 wins"] ]