Player 1 (): champu 4.js
vs
Player 2 (): bmck.js

backpauseplayforward
[ [ [12,0], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4......", "..3........2..", "..............", "....3.........", "......2.......", "....3.........", ".......4......", "..............", ".3..3.........", "......4.....4.", "......4.......", "...4.........4", "..1.........2.", "..............", ], [ [11,0], // coordinates player 1 [12,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4......", "..3........2..", "..............", "....3.........", "......2.......", "....3.........", ".......4......", "..............", ".3..3.........", "......4.....4.", "......4.......", "...4.........4", "..1.........2.", "..............", ], [ [11,0], // coordinates player 1 [12,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4......", "..3........2..", "..............", "....3.........", "......2.......", "....3.........", ".......4......", "..............", ".3..3.........", "......4.....4.", "......4.......", "...4.........4", "..1.........2.", "..............", ], ["player 1 wins (opponent timed out)"] ]