Player 1 (): champu 4.js
vs
Player 2 (): Zombie I.js

backpauseplayforward
[ [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "23.44", "4.2.3", "134.3", "4...2", "4.34.", ], [ [0,1], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "23.44", "4.2.3", "134.3", "4...2", "4.34.", ], [ [0,1], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "23.44", "..2.3", "1.4.3", "4...2", "4.34.", ], [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "23.44", "..2.3", "1.4.3", "4...2", "4.34.", ], [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [0.5,0.0,0.0,1.0], // item count player 1 [0.5,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "23.44", "..2.3", "..4.3", "4...2", "4.34.", ], [ [0,1], // coordinates player 1 [1,2], // coordinates player 2 [0.5,0.0,0.0,1.0], // item count player 1 [0.5,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "23.44", "..2.3", "..4.3", "4...2", "4.34.", ], [ [0,0], // coordinates player 1 [2,2], // coordinates player 2 [0.5,0.0,0.0,1.0], // item count player 1 [0.5,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "23.44", "..2.3", "..4.3", "4...2", "4.34.", ], [ [0,0], // coordinates player 1 [2,1], // coordinates player 2 [0.5,1.0,0.0,1.0], // item count player 1 [0.5,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.44", "..2.3", "..4.3", "4...2", "4.34.", ], [ [1,0], // coordinates player 1 [2,1], // coordinates player 2 [0.5,1.0,0.0,1.0], // item count player 1 [0.5,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3.44", "....3", "..4.3", "4...2", "4.34.", ], [ [1,0], // coordinates player 1 [3,1], // coordinates player 2 [0.5,1.0,1.0,1.0], // item count player 1 [0.5,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...44", "....3", "..4.3", "4...2", "4.34.", ], [ [2,0], // coordinates player 1 [4,1], // coordinates player 2 [0.5,1.0,1.0,1.0], // item count player 1 [0.5,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...44", "....3", "..4.3", "4...2", "4.34.", ], [ [3,0], // coordinates player 1 [4,1], // coordinates player 2 [0.5,1.0,1.0,1.0], // item count player 1 [0.5,1.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...44", ".....", "..4.3", "4...2", "4.34.", ], [ [3,0], // coordinates player 1 [4,2], // coordinates player 2 [0.5,1.0,1.0,2.0], // item count player 1 [0.5,1.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", ".....", "..4.3", "4...2", "4.34.", ], [ [4,0], // coordinates player 1 [4,2], // coordinates player 2 [0.5,1.0,1.0,2.0], // item count player 1 [0.5,1.0,3.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", ".....", "..4..", "4...2", "4.34.", ], [ [4,0], // coordinates player 1 [4,3], // coordinates player 2 [0.5,1.0,1.0,3.0], // item count player 1 [0.5,1.0,3.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", "..4..", "4...2", "4.34.", ], [ [4,1], // coordinates player 1 [4,3], // coordinates player 2 [0.5,1.0,1.0,3.0], // item count player 1 [0.5,2.0,3.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", "..4..", "4....", "4.34.", ], ["player 2 wins"] ]