Player 1 (): ultimate champu.js
vs
Player 2 (): Bytehood.js

backpauseplayforward
[ [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "43.34", ".4..2", "34324", "2....", "44.31", ], [ [3,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "43.34", ".4..2", "34324", "2....", "44.31", ], [ [3,3], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "43.34", ".4..2", "34324", "2....", "4..31", ], [ [4,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "43.34", ".4..2", "34324", "2....", "4..31", ], [ [3,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "43.34", ".4..2", "34324", "2....", "...31", ], [ [4,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "43.34", ".4..2", "34324", "2....", "...31", ], [ [3,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "43.34", ".4..2", "34324", ".....", "...31", ], [ [4,3], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "43.34", ".4..2", "34324", ".....", "...31", ], [ [3,3], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "43.34", ".4..2", ".4324", ".....", "...31", ], [ [4,3], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "43.34", ".4..2", ".4324", ".....", "...31", ], [ [3,3], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "43.34", ".4..2", "..324", ".....", "...31", ], [ [4,3], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "43.34", ".4..2", "..324", ".....", "...31", ], [ [3,3], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) "43.34", "....2", "..324", ".....", "...31", ], [ [4,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) "43.34", "....2", "..324", ".....", "...31", ], [ [3,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..34", "....2", "..324", ".....", "...31", ], [ [4,3], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..34", "....2", "..324", ".....", "...31", ], [ [3,3], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0,5.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...34", "....2", "..324", ".....", "...31", ], [ [4,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0,5.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...34", "....2", "..324", ".....", "...31", ], [ [3,3], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0,5.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...34", "....2", "..324", ".....", "...31", ], [ [4,3], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0,5.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...34", "....2", "..324", ".....", "...31", ], [ [3,3], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0,5.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....2", "..324", ".....", "...31", ], [ [4,3], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0,5.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....2", "..324", ".....", "...31", ], [ [4,4], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0,6.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "....2", "..324", ".....", "...31", ], [ [4,4], // coordinates player 1 [4,1], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0,6.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "....2", "..324", ".....", "...3.", ], [ [4,3], // coordinates player 1 [4,1], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,2.0,3.0,6.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", "..324", ".....", "...3.", ], ["player 2 wins"] ]