Player 1 (): violencia1.0.js
vs
Player 2 (): Daestar.js

backpauseplayforward
[ [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2....", "3....3", "....3.", ".2.2..", "..3...", "..3..1", ], [ [3,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2....", "3....3", "....3.", ".2.2..", "..3...", "..3..1", ], [ [4,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3....3", "....3.", ".2.2..", "..3...", "..3..1", ], [ [5,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3....3", "....3.", ".2.2..", "..3...", "..3..1", ], [ [5,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3....3", "....3.", ".2.2..", "..3...", "..3..1", ], [ [5,2], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3....3", "....3.", ".2.2..", "..3...", "..3..1", ], [ [5,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3....3", "....3.", ".2.2..", "..3...", "..3..1", ], [ [5,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3....3", "....3.", ".2.2..", "..3...", "..3..1", ], [ [5,5], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3....3", "....3.", ".2.2..", "..3...", "..3..1", ], [ [5,5], // coordinates player 1 [1,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3....3", "....3.", ".2.2..", "..3...", "..3...", ], [ [4,5], // coordinates player 1 [1,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3....3", "....3.", ".2.2..", "..3...", "..3...", ], [ [3,5], // coordinates player 1 [1,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3....3", "....3.", ".2.2..", "..3...", "..3...", ], [ [3,4], // coordinates player 1 [1,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3....3", "....3.", ".2.2..", "..3...", "..3...", ], [ [3,3], // coordinates player 1 [1,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3....3", "....3.", ".2.2..", "..3...", "..3...", ], [ [3,3], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3....3", "....3.", ".2....", "..3...", "..3...", ], [ [3,3], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3....3", "....3.", ".2....", "..3...", "..3...", ], [ [3,3], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3....3", "....3.", ".2....", "..3...", "..3...", ], [ [3,3], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3....3", "....3.", ".2....", "..3...", "..3...", ], [ [3,3], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3....3", "....3.", ".2....", "..3...", "..3...", ], [ [3,3], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3....3", "....3.", ".2....", "..3...", "..3...", ], [ [3,3], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3....3", "....3.", ".2....", "..3...", "..3...", ], [ [3,3], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3....3", "....3.", ".2....", "..3...", "..3...", ], [ [3,3], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3....3", "....3.", ".2....", "..3...", "..3...", ], [ [3,3], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "3....3", "....3.", ".2....", "..3...", "..3...", ], ["no winner (game aborted)"] ]