Player 1 (): violencia1.0.js
vs
Player 2 (): ISHYGDDT.js

backpauseplayforward
[ [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", ".......2...1", ], [ [7,0], // coordinates player 1 [6,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", ".......2...1", ], [ [8,0], // coordinates player 1 [6,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", ".......2...1", ], [ [9,0], // coordinates player 1 [6,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", ".......2...1", ], [ [10,0], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", ".......2...1", ], [ [11,0], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", ".......2...1", ], [ [11,1], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", ".......2...1", ], [ [11,2], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", ".......2...1", ], [ [11,3], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", ".......2...1", ], [ [11,4], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", ".......2...1", ], [ [11,5], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", ".......2...1", ], [ [11,6], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", ".......2...1", ], [ [11,7], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", ".......2...1", ], [ [11,8], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", ".......2...1", ], [ [11,9], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", ".......2...1", ], [ [11,10], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", ".......2...1", ], [ [11,11], // coordinates player 1 [5,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", ".......2...1", ], [ [11,11], // coordinates player 1 [5,11], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", ".......2....", ], [ [10,11], // coordinates player 1 [4,11], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", ".......2....", ], [ [9,11], // coordinates player 1 [3,11], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", ".......2....", ], [ [8,11], // coordinates player 1 [2,11], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", ".......2....", ], [ [7,11], // coordinates player 1 [1,11], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", ".......2....", ], [ [7,11], // coordinates player 1 [1,11], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", "............", ], [ [7,11], // coordinates player 1 [1,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", "............", ], [ [7,11], // coordinates player 1 [1,9], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", "............", ], [ [7,11], // coordinates player 1 [1,8], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", "............", ], [ [7,11], // coordinates player 1 [1,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", "............", ], [ [7,11], // coordinates player 1 [1,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", "............", ], [ [7,11], // coordinates player 1 [1,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", "............", ], [ [7,11], // coordinates player 1 [1,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", "............", ], [ [7,11], // coordinates player 1 [1,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", "............", ], [ [7,11], // coordinates player 1 [1,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", "............", ], [ [7,11], // coordinates player 1 [1,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", "............", ], [ [7,11], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", "............", ], [ [7,11], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", "............", ], [ [7,11], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", "............", ], [ [7,11], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", "............", ], [ [7,11], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", "............", ], [ [7,11], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", "............", ], [ [7,11], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", "............", ], [ [7,11], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", "............", ], [ [7,11], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", "............", ], [ [7,11], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".....3......", "............", "............", ".........2..", ".....2......", "....3.......", "..3...3.....", "............", "............", "...3........", "............", ], ["no winner (game aborted)"] ]