Player 1 (): violencia1.0.js
vs
Player 2 (): Shrek is life.js

backpauseplayforward
[ [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", "1....3.", "..32...", "2...2..", "......3", ], [ [0,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", "1....3.", "..32...", "2...2..", "......3", ], [ [0,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", "1....3.", "..32...", "2...2..", "......3", ], [ [0,2], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", "1....3.", "..32...", "2...2..", "......3", ], [ [0,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", "1....3.", "..32...", "2...2..", "......3", ], [ [0,3], // coordinates player 1 [1,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", ".....3.", "..32...", "2...2..", "......3", ], [ [0,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", ".....3.", "..32...", "2...2..", "......3", ], [ [0,5], // coordinates player 1 [1,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", ".....3.", "..32...", "2...2..", "......3", ], [ [0,5], // coordinates player 1 [1,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", ".....3.", "..32...", "....2..", "......3", ], [ [0,5], // coordinates player 1 [1,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", ".....3.", "..32...", "....2..", "......3", ], [ [0,5], // coordinates player 1 [1,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", ".....3.", "..32...", "....2..", "......3", ], [ [0,5], // coordinates player 1 [0,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", ".....3.", "..32...", "....2..", "......3", ], [ [0,5], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", ".....3.", "..32...", "....2..", "......3", ], [ [0,5], // coordinates player 1 [0,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", ".....3.", "..32...", "....2..", "......3", ], [ [0,5], // coordinates player 1 [0,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", ".....3.", "..32...", "....2..", "......3", ], [ [0,5], // coordinates player 1 [0,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", ".....3.", "..32...", "....2..", "......3", ], [ [0,5], // coordinates player 1 [0,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", ".....3.", "..32...", "....2..", "......3", ], [ [0,5], // coordinates player 1 [0,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", ".....3.", "..32...", "....2..", "......3", ], [ [0,5], // coordinates player 1 [0,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", ".....3.", "..32...", "....2..", "......3", ], [ [0,5], // coordinates player 1 [1,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", ".....3.", "..32...", "....2..", "......3", ], [ [0,5], // coordinates player 1 [2,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", ".....3.", "..32...", "....2..", "......3", ], [ [0,5], // coordinates player 1 [3,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", ".....3.", "..32...", "....2..", "......3", ], [ [0,5], // coordinates player 1 [4,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", ".....3.", "..32...", "....2..", "......3", ], [ [0,5], // coordinates player 1 [4,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", ".....3.", "..32...", "....2..", "......3", ], [ [0,5], // coordinates player 1 [4,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", ".....3.", "..32...", "....2..", "......3", ], [ [0,5], // coordinates player 1 [4,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", ".....3.", "..32...", "....2..", "......3", ], [ [0,5], // coordinates player 1 [3,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", ".....3.", "..32...", "....2..", "......3", ], [ [0,5], // coordinates player 1 [3,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", ".....3.", "..3....", "....2..", "......3", ], [ [0,5], // coordinates player 1 [4,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", ".....3.", "..3....", "....2..", "......3", ], [ [0,5], // coordinates player 1 [3,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", ".....3.", "..3....", "....2..", "......3", ], [ [0,5], // coordinates player 1 [3,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", ".......", "...3...", ".....3.", "..3....", "....2..", "......3", ], ["no winner (game aborted)"] ]