Player 1 (): violencia1.0.js
vs
Player 2 (): swagaLICIOUS1.js

backpauseplayforward
[ [ [12,1], // coordinates player 1 [12,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3.........1", "...............", "...........2...", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [13,1], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3.........1", "...............", "...........2...", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [14,1], // coordinates player 1 [11,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3.........1", "...............", "...........2...", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [14,2], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3.........1", "...............", "...........2...", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [14,3], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3.........1", "...............", "...........2...", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [14,3], // coordinates player 1 [11,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...........2...", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [13,3], // coordinates player 1 [11,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...........2...", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [12,3], // coordinates player 1 [10,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...........2...", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [11,3], // coordinates player 1 [10,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...........2...", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [11,4], // coordinates player 1 [10,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...........2...", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [11,5], // coordinates player 1 [10,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...........2...", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [11,5], // coordinates player 1 [10,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [11,5], // coordinates player 1 [11,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [11,5], // coordinates player 1 [10,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [11,5], // coordinates player 1 [11,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [11,5], // coordinates player 1 [11,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [11,5], // coordinates player 1 [11,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [11,5], // coordinates player 1 [12,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [11,5], // coordinates player 1 [11,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [11,5], // coordinates player 1 [10,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [11,5], // coordinates player 1 [10,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [11,5], // coordinates player 1 [11,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [11,5], // coordinates player 1 [11,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [11,5], // coordinates player 1 [11,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [11,5], // coordinates player 1 [10,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [11,5], // coordinates player 1 [11,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [11,5], // coordinates player 1 [11,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [11,5], // coordinates player 1 [10,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [11,5], // coordinates player 1 [9,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [11,5], // coordinates player 1 [8,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [11,5], // coordinates player 1 [9,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [11,5], // coordinates player 1 [9,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [11,5], // coordinates player 1 [10,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], [ [11,5], // coordinates player 1 [10,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", ".............3.", "...........32..", ".............3.", ".....2.........", "...............", ".3.............", "...............", ], ["no winner (game aborted)"] ]