Player 1 (): champu 2.js
vs
Player 2 (): shiner ranger.js

backpauseplayforward
[ [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4442", "2..4.", "2.3.3", "41.3.", ".3344", ], [ [0,2], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4442", "2..4.", "2.3.3", "41.3.", ".3344", ], [ [0,2], // coordinates player 1 [1,3], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4442", "2..4.", "..3.3", "4..3.", ".3344", ], [ [0,1], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4442", "2..4.", "..3.3", "4..3.", ".3344", ], [ [0,1], // coordinates player 1 [0,3], // coordinates player 2 [0.0,2.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4442", "...4.", "..3.3", "...3.", ".3344", ], [ [1,1], // coordinates player 1 [1,3], // coordinates player 2 [0.0,2.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4442", "...4.", "..3.3", "...3.", ".3344", ], [ [1,0], // coordinates player 1 [2,3], // coordinates player 2 [0.0,2.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4442", "...4.", "..3.3", "...3.", ".3344", ], [ [1,0], // coordinates player 1 [2,2], // coordinates player 2 [0.0,2.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..442", "...4.", "..3.3", "...3.", ".3344", ], [ [2,0], // coordinates player 1 [2,2], // coordinates player 2 [0.0,2.0,0.0,1.0], // item count player 1 [1.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..442", "...4.", "....3", "...3.", ".3344", ], [ [2,0], // coordinates player 1 [3,2], // coordinates player 2 [0.0,2.0,0.0,2.0], // item count player 1 [1.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...42", "...4.", "....3", "...3.", ".3344", ], [ [3,0], // coordinates player 1 [4,2], // coordinates player 2 [0.0,2.0,0.0,2.0], // item count player 1 [1.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...42", "...4.", "....3", "...3.", ".3344", ], [ [3,0], // coordinates player 1 [4,2], // coordinates player 2 [0.0,2.0,0.0,3.0], // item count player 1 [1.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2", "...4.", ".....", "...3.", ".3344", ], [ [3,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,2.0,0.0,3.0], // item count player 1 [1.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2", "...4.", ".....", "...3.", ".3344", ], [ [3,1], // coordinates player 1 [4,0], // coordinates player 2 [0.0,2.0,0.0,4.0], // item count player 1 [1.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2", ".....", ".....", "...3.", ".3344", ], [ [3,2], // coordinates player 1 [4,0], // coordinates player 2 [0.0,2.0,0.0,4.0], // item count player 1 [1.0,1.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", ".....", "...3.", ".3344", ], [ [3,3], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,0.0,4.0], // item count player 1 [1.0,1.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", ".....", "...3.", ".3344", ], [ [3,3], // coordinates player 1 [3,1], // coordinates player 2 [0.0,2.0,1.0,4.0], // item count player 1 [1.0,1.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", ".....", ".....", ".3344", ], [ [2,3], // coordinates player 1 [3,2], // coordinates player 2 [0.0,2.0,1.0,4.0], // item count player 1 [1.0,1.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", ".....", ".....", ".3344", ], [ [2,4], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,1.0,4.0], // item count player 1 [1.0,1.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", ".....", ".....", ".3344", ], [ [2,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,2.0,2.0,4.0], // item count player 1 [1.0,1.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", ".....", ".....", ".3.44", ], [ [1,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,2.0,2.0,4.0], // item count player 1 [1.0,1.0,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", ".....", ".....", ".3..4", ], [ [1,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,2.0,3.0,4.0], // item count player 1 [1.0,1.0,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", ".....", ".....", "....4", ], ["player 1 wins"] ]