Player 1 (): violencia1.0.js
vs
Player 2 (): Tellmemoretellmemore.js

backpauseplayforward
[ [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.44", ".43.2", "43.32", "1.4.3", "...32", ], [ [0,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.44", ".43.2", "43.32", "1.4.3", "...32", ], [ [0,3], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.44", "..3.2", "43.32", "1.4.3", "...32", ], [ [0,3], // coordinates player 1 [1,2], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.44", "..3.2", "43.32", "..4.3", "...32", ], [ [1,3], // coordinates player 1 [1,2], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.44", "..3.2", "4..32", "..4.3", "...32", ], [ [2,3], // coordinates player 1 [1,3], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.44", "..3.2", "4..32", "..4.3", "...32", ], [ [3,3], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.44", "..3.2", "4..32", "..4.3", "...32", ], [ [4,3], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.44", "..3.2", "4..32", "....3", "...32", ], [ [4,4], // coordinates player 1 [1,3], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.44", "..3.2", "4..32", "....3", "...32", ], [ [4,4], // coordinates player 1 [2,3], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.44", "..3.2", "4..32", "....3", "...3.", ], [ [4,4], // coordinates player 1 [2,4], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.44", "..3.2", "4..32", "....3", "...3.", ], [ [4,4], // coordinates player 1 [1,4], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.44", "..3.2", "4..32", "....3", "...3.", ], [ [4,4], // coordinates player 1 [2,4], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.44", "..3.2", "4..32", "....3", "...3.", ], [ [4,4], // coordinates player 1 [1,4], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.44", "..3.2", "4..32", "....3", "...3.", ], [ [4,4], // coordinates player 1 [1,4], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.44", "..3.2", "4..32", "....3", "...3.", ], [ [4,4], // coordinates player 1 [0,4], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.44", "..3.2", "4..32", "....3", "...3.", ], [ [4,4], // coordinates player 1 [0,4], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.44", "..3.2", "4..32", "....3", "...3.", ], [ [4,4], // coordinates player 1 [0,4], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.44", "..3.2", "4..32", "....3", "...3.", ], [ [4,4], // coordinates player 1 [0,4], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.44", "..3.2", "4..32", "....3", "...3.", ], [ [4,4], // coordinates player 1 [0,3], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.44", "..3.2", "4..32", "....3", "...3.", ], [ [4,4], // coordinates player 1 [0,4], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.44", "..3.2", "4..32", "....3", "...3.", ], [ [4,4], // coordinates player 1 [0,4], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.44", "..3.2", "4..32", "....3", "...3.", ], [ [4,4], // coordinates player 1 [0,4], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.44", "..3.2", "4..32", "....3", "...3.", ], ["no winner (game aborted)"] ]