Player 1 (): violencia1.0.js
vs
Player 2 (): hmm.js

backpauseplayforward
[ [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "2.......", "........", ".....33.", ".......3", ".......3", "1.2.3.2.", "........", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "2.......", "........", ".....33.", ".......3", ".......3", "1.2.3.2.", "........", ], [ [1,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "2.......", "........", ".....33.", ".......3", ".......3", "1.2.3.2.", "........", ], [ [0,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "2.......", "........", ".....33.", ".......3", ".......3", "1.2.3.2.", "........", ], [ [0,5], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "2.......", "........", ".....33.", ".......3", ".......3", "1.2.3.2.", "........", ], [ [0,6], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "2.......", "........", ".....33.", ".......3", ".......3", "1.2.3.2.", "........", ], [ [0,6], // coordinates player 1 [0,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "2.......", "........", ".....33.", ".......3", ".......3", "..2.3.2.", "........", ], [ [1,6], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "2.......", "........", ".....33.", ".......3", ".......3", "..2.3.2.", "........", ], [ [2,6], // coordinates player 1 [1,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "2.......", "........", ".....33.", ".......3", ".......3", "..2.3.2.", "........", ], [ [2,6], // coordinates player 1 [1,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "2.......", "........", ".....33.", ".......3", ".......3", "....3.2.", "........", ], [ [2,6], // coordinates player 1 [1,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "2.......", "........", ".....33.", ".......3", ".......3", "....3.2.", "........", ], [ [2,6], // coordinates player 1 [1,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "2.......", "........", ".....33.", ".......3", ".......3", "....3.2.", "........", ], [ [2,6], // coordinates player 1 [1,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "2.......", "........", ".....33.", ".......3", ".......3", "....3.2.", "........", ], [ [2,6], // coordinates player 1 [1,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "2.......", "........", ".....33.", ".......3", ".......3", "....3.2.", "........", ], [ [2,6], // coordinates player 1 [1,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "2.......", "........", ".....33.", ".......3", ".......3", "....3.2.", "........", ], [ [2,6], // coordinates player 1 [1,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "2.......", "........", ".....33.", ".......3", ".......3", "....3.2.", "........", ], [ [2,6], // coordinates player 1 [1,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "2.......", "........", ".....33.", ".......3", ".......3", "....3.2.", "........", ], [ [2,6], // coordinates player 1 [1,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "2.......", "........", ".....33.", ".......3", ".......3", "....3.2.", "........", ], [ [2,6], // coordinates player 1 [1,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "2.......", "........", ".....33.", ".......3", ".......3", "....3.2.", "........", ], [ [2,6], // coordinates player 1 [0,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "2.......", "........", ".....33.", ".......3", ".......3", "....3.2.", "........", ], [ [2,6], // coordinates player 1 [0,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "2.......", "........", ".....33.", ".......3", ".......3", "....3.2.", "........", ], [ [2,6], // coordinates player 1 [0,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", ".....33.", ".......3", ".......3", "....3.2.", "........", ], [ [2,6], // coordinates player 1 [0,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", ".....33.", ".......3", ".......3", "....3.2.", "........", ], [ [2,6], // coordinates player 1 [0,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", ".....33.", ".......3", ".......3", "....3.2.", "........", ], [ [2,6], // coordinates player 1 [0,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", ".....33.", ".......3", ".......3", "....3.2.", "........", ], [ [2,6], // coordinates player 1 [0,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", ".....33.", ".......3", ".......3", "....3.2.", "........", ], [ [2,6], // coordinates player 1 [0,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", ".....33.", ".......3", ".......3", "....3.2.", "........", ], ["no winner (game aborted)"] ]