Player 1 (): champu 4.js
vs
Player 2 (): shiner avoider.js

backpauseplayforward
[ [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".......3.", ".........", "..2.3....", "...13.3..", ".....2...", "........3", ".........", "........2", ], [ [3,6], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".......3.", ".........", "..2.3....", "...13.3..", ".....2...", "........3", ".........", "........2", ], [ [3,5], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".......3.", ".........", "..2.3....", "...13.3..", ".....2...", "........3", ".........", "........2", ], [ [3,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".......3.", ".........", "..2.3....", "...1..3..", ".....2...", "........3", ".........", "........2", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".......3.", ".........", "..2.3....", "......3..", ".....2...", "........3", ".........", "........2", ], [ [2,4], // coordinates player 1 [4,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".......3.", ".........", "..2.3....", "......3..", ".....2...", "........3", ".........", "........2", ], [ [2,3], // coordinates player 1 [5,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".......3.", ".........", "..2.3....", "......3..", ".....2...", "........3", ".........", "........2", ], [ [2,3], // coordinates player 1 [5,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".......3.", ".........", "....3....", "......3..", ".....2...", "........3", ".........", "........2", ], [ [3,3], // coordinates player 1 [5,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".......3.", ".........", "....3....", "......3..", ".........", "........3", ".........", "........2", ], [ [4,3], // coordinates player 1 [6,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".......3.", ".........", "....3....", "......3..", ".........", "........3", ".........", "........2", ], [ [4,3], // coordinates player 1 [7,5], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".......3.", ".........", ".........", "......3..", ".........", "........3", ".........", "........2", ], [ [5,3], // coordinates player 1 [8,5], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".......3.", ".........", ".........", "......3..", ".........", "........3", ".........", "........2", ], [ [6,3], // coordinates player 1 [8,6], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".......3.", ".........", ".........", "......3..", ".........", "........3", ".........", "........2", ], [ [6,4], // coordinates player 1 [8,6], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".......3.", ".........", ".........", "......3..", ".........", ".........", ".........", "........2", ], [ [6,4], // coordinates player 1 [8,7], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".......3.", ".........", ".........", ".........", ".........", ".........", ".........", "........2", ], [ [7,4], // coordinates player 1 [8,8], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".......3.", ".........", ".........", ".........", ".........", ".........", ".........", "........2", ], [ [7,3], // coordinates player 1 [8,8], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".......3.", ".........", ".........", ".........", ".........", ".........", ".........", ".........", ], [ [7,2], // coordinates player 1 [7,8], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".......3.", ".........", ".........", ".........", ".........", ".........", ".........", ".........", ], [ [7,1], // coordinates player 1 [7,7], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".......3.", ".........", ".........", ".........", ".........", ".........", ".........", ".........", ], [ [7,1], // coordinates player 1 [7,6], // coordinates player 2 [1.0,1.0,3.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", ".........", ".........", ], ["player 1 wins"] ]