Player 1 (): champu 2.js
vs
Player 2 (): shiner ranger.js

backpauseplayforward
[ [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "1.3.........2..", "...............", "...............", "...............", "..3............", "......2........", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "1.3.........2..", "...............", "...............", "...............", "..3............", "......2........", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [2,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "1.3.........2..", "...............", "...............", "...............", "..3............", "......2........", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [2,7], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "1.3.........2..", "...............", "...............", "...............", "..3............", "......2........", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [2,7], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "1.3.........2..", "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [2,6], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "1.3.........2..", "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [2,5], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "1...........2..", "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,5], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "1...........2..", "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [0,5], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "1...........2..", "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [0,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "............2..", "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "............2..", "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [2,4], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "............2..", "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [3,4], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "............2..", "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [4,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "............2..", "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [5,4], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "............2..", "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [6,4], // coordinates player 1 [6,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "............2..", "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [6,5], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "............2..", "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [6,6], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "............2..", "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [6,7], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "............2..", "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [6,8], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "............2..", "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [5,8], // coordinates player 1 [7,8], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [4,8], // coordinates player 1 [8,8], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [3,8], // coordinates player 1 [9,8], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [2,8], // coordinates player 1 [10,8], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,8], // coordinates player 1 [11,8], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,9], // coordinates player 1 [12,8], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,10], // coordinates player 1 [12,7], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,11], // coordinates player 1 [12,6], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,12], // coordinates player 1 [12,5], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,12], // coordinates player 1 [12,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,12], // coordinates player 1 [12,3], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "............2..", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,12], // coordinates player 1 [12,3], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,12], // coordinates player 1 [13,3], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,12], // coordinates player 1 [13,2], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,12], // coordinates player 1 [13,1], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", ".............32", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,12], // coordinates player 1 [13,1], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,11], // coordinates player 1 [14,1], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,10], // coordinates player 1 [14,1], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 2 wins"] ]