Player 1 (): violencia1.0.js
vs
Player 2 (): susysheep1.js

backpauseplayforward
[ [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", ".323..2", "33....1", ".......", ".......", "......2", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", ".323..2", "33....1", ".......", ".......", "......2", ], [ [2,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", ".323..2", "33....1", ".......", ".......", "......2", ], [ [3,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", ".323..2", "33....1", ".......", ".......", "......2", ], [ [4,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", ".323..2", "33....1", ".......", ".......", "......2", ], [ [5,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", ".323..2", "33....1", ".......", ".......", "......2", ], [ [6,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", ".323..2", "33....1", ".......", ".......", "......2", ], [ [6,1], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", ".323..2", "33....1", ".......", ".......", "......2", ], [ [6,2], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", ".323..2", "33....1", ".......", ".......", "......2", ], [ [6,3], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", ".323..2", "33....1", ".......", ".......", "......2", ], [ [6,3], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", ".323..2", "33.....", ".......", ".......", "......2", ], [ [6,2], // coordinates player 1 [4,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", ".323..2", "33.....", ".......", ".......", "......2", ], [ [6,2], // coordinates player 1 [5,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", ".323...", "33.....", ".......", ".......", "......2", ], [ [6,2], // coordinates player 1 [6,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", ".323...", "33.....", ".......", ".......", "......2", ], [ [6,2], // coordinates player 1 [6,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", ".323...", "33.....", ".......", ".......", "......2", ], [ [6,2], // coordinates player 1 [6,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", ".323...", "33.....", ".......", ".......", "......2", ], [ [6,2], // coordinates player 1 [5,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", ".323...", "33.....", ".......", ".......", "......2", ], [ [6,2], // coordinates player 1 [6,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", ".323...", "33.....", ".......", ".......", "......2", ], [ [6,2], // coordinates player 1 [6,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", ".323...", "33.....", ".......", ".......", "......2", ], [ [6,2], // coordinates player 1 [5,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", ".323...", "33.....", ".......", ".......", "......2", ], [ [6,2], // coordinates player 1 [5,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", ".323...", "33.....", ".......", ".......", "......2", ], [ [6,2], // coordinates player 1 [6,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", ".323...", "33.....", ".......", ".......", "......2", ], [ [6,2], // coordinates player 1 [6,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "3......", ".323...", "33.....", ".......", ".......", "......2", ], ["no winner (game aborted)"] ]