Player 1 (): violencia1.0.js
vs
Player 2 (): susysheep1.js

backpauseplayforward
[ [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.....2", "....3.1", ".......", "...3...", "...23..", ".2.....", "...3...", ], [ [2,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.....2", "....3.1", ".......", "...3...", "...23..", ".2.....", "...3...", ], [ [3,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.....2", "....3.1", ".......", "...3...", "...23..", ".2.....", "...3...", ], [ [4,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.....2", "....3.1", ".......", "...3...", "...23..", ".2.....", "...3...", ], [ [5,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.....2", "....3.1", ".......", "...3...", "...23..", ".2.....", "...3...", ], [ [6,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.....2", "....3.1", ".......", "...3...", "...23..", ".2.....", "...3...", ], [ [6,1], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2", "....3.1", ".......", "...3...", "...23..", ".2.....", "...3...", ], [ [6,1], // coordinates player 1 [1,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2", "....3..", ".......", "...3...", "...23..", ".2.....", "...3...", ], [ [6,0], // coordinates player 1 [1,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2", "....3..", ".......", "...3...", "...23..", ".2.....", "...3...", ], [ [6,0], // coordinates player 1 [1,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "....3..", ".......", "...3...", "...23..", ".2.....", "...3...", ], [ [6,0], // coordinates player 1 [1,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "....3..", ".......", "...3...", "...23..", ".2.....", "...3...", ], [ [6,0], // coordinates player 1 [2,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "....3..", ".......", "...3...", "...23..", ".2.....", "...3...", ], [ [6,0], // coordinates player 1 [1,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "....3..", ".......", "...3...", "...23..", ".2.....", "...3...", ], [ [6,0], // coordinates player 1 [1,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "....3..", ".......", "...3...", "...23..", ".2.....", "...3...", ], [ [6,0], // coordinates player 1 [1,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "....3..", ".......", "...3...", "...23..", ".2.....", "...3...", ], [ [6,0], // coordinates player 1 [1,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "....3..", ".......", "...3...", "...23..", ".2.....", "...3...", ], [ [6,0], // coordinates player 1 [2,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "....3..", ".......", "...3...", "...23..", ".2.....", "...3...", ], [ [6,0], // coordinates player 1 [2,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "....3..", ".......", "...3...", "...23..", ".2.....", "...3...", ], [ [6,0], // coordinates player 1 [2,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "....3..", ".......", "...3...", "...23..", ".2.....", "...3...", ], [ [6,0], // coordinates player 1 [2,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "....3..", ".......", "...3...", "...23..", ".2.....", "...3...", ], [ [6,0], // coordinates player 1 [2,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "....3..", ".......", "...3...", "...23..", ".2.....", "...3...", ], [ [6,0], // coordinates player 1 [2,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "....3..", ".......", "...3...", "...23..", ".2.....", "...3...", ], ["no winner (game aborted)"] ]