Player 1 (): violencia1.0.js
vs
Player 2 (): ISHYGDDT.js

backpauseplayforward
[ [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.2.......", "........1...3", "......3......", "......3......", ".............", ".............", ], [ [1,2], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.2.......", "........1...3", "......3......", "......3......", ".............", ".............", ], [ [2,2], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.2.......", "........1...3", "......3......", "......3......", ".............", ".............", ], [ [3,2], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.2.......", "........1...3", "......3......", "......3......", ".............", ".............", ], [ [4,2], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.2.......", "........1...3", "......3......", "......3......", ".............", ".............", ], [ [5,2], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.2.......", "........1...3", "......3......", "......3......", ".............", ".............", ], [ [6,2], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.2.......", "........1...3", "......3......", "......3......", ".............", ".............", ], [ [7,2], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.2.......", "........1...3", "......3......", "......3......", ".............", ".............", ], [ [8,2], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.2.......", "........1...3", "......3......", "......3......", ".............", ".............", ], [ [8,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.2.......", "........1...3", "......3......", "......3......", ".............", ".............", ], [ [8,4], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.2.......", "........1...3", "......3......", "......3......", ".............", ".............", ], [ [8,5], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.2.......", "........1...3", "......3......", "......3......", ".............", ".............", ], [ [8,6], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.2.......", "........1...3", "......3......", "......3......", ".............", ".............", ], [ [8,7], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.2.......", "........1...3", "......3......", "......3......", ".............", ".............", ], [ [8,8], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.2.......", "........1...3", "......3......", "......3......", ".............", ".............", ], [ [8,8], // coordinates player 1 [0,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.2.......", "............3", "......3......", "......3......", ".............", ".............", ], [ [7,8], // coordinates player 1 [0,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.2.......", "............3", "......3......", "......3......", ".............", ".............", ], [ [6,8], // coordinates player 1 [0,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.2.......", "............3", "......3......", "......3......", ".............", ".............", ], [ [5,8], // coordinates player 1 [0,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.2.......", "............3", "......3......", "......3......", ".............", ".............", ], [ [5,7], // coordinates player 1 [0,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.2.......", "............3", "......3......", "......3......", ".............", ".............", ], [ [5,7], // coordinates player 1 [0,9], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.........", "............3", "......3......", "......3......", ".............", ".............", ], [ [5,7], // coordinates player 1 [0,9], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.........", "............3", "......3......", "......3......", ".............", ".............", ], [ [5,7], // coordinates player 1 [0,9], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.........", "............3", "......3......", "......3......", ".............", ".............", ], [ [5,7], // coordinates player 1 [0,9], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.........", "............3", "......3......", "......3......", ".............", ".............", ], [ [5,7], // coordinates player 1 [0,9], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.........", "............3", "......3......", "......3......", ".............", ".............", ], [ [5,7], // coordinates player 1 [0,9], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.........", "............3", "......3......", "......3......", ".............", ".............", ], [ [5,7], // coordinates player 1 [0,9], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.........", "............3", "......3......", "......3......", ".............", ".............", ], [ [5,7], // coordinates player 1 [0,9], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.........", "............3", "......3......", "......3......", ".............", ".............", ], [ [5,7], // coordinates player 1 [0,9], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.........", "............3", "......3......", "......3......", ".............", ".............", ], [ [5,7], // coordinates player 1 [0,9], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".2...........", ".............", ".............", "..........3..", "......3......", ".............", "...2.........", "............3", "......3......", "......3......", ".............", ".............", ], ["no winner (game aborted)"] ]