Player 1 (): champu 2.js
vs
Player 2 (): Bytehood.js

backpauseplayforward
[ [ [11,14], // coordinates player 1 [11,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "....3..........", "...............", "...............", ".........2.....", "...............", "..3............", "2............3.", "...............", ], [ [12,14], // coordinates player 1 [12,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "....3..........", "...............", "...............", ".........2.....", "...............", "..3............", "2............3.", "...............", ], [ [13,14], // coordinates player 1 [13,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "....3..........", "...............", "...............", ".........2.....", "...............", "..3............", "2............3.", "...............", ], [ [13,13], // coordinates player 1 [13,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "....3..........", "...............", "...............", ".........2.....", "...............", "..3............", "2............3.", "...............", ], [ [13,13], // coordinates player 1 [13,13], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "....3..........", "...............", "...............", ".........2.....", "...............", "..3............", "2..............", "...............", ], [ [12,13], // coordinates player 1 [12,13], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "....3..........", "...............", "...............", ".........2.....", "...............", "..3............", "2..............", "...............", ], [ [11,13], // coordinates player 1 [11,13], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "....3..........", "...............", "...............", ".........2.....", "...............", "..3............", "2..............", "...............", ], [ [10,13], // coordinates player 1 [10,13], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "....3..........", "...............", "...............", ".........2.....", "...............", "..3............", "2..............", "...............", ], [ [9,13], // coordinates player 1 [9,13], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "....3..........", "...............", "...............", ".........2.....", "...............", "..3............", "2..............", "...............", ], [ [9,12], // coordinates player 1 [9,12], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "....3..........", "...............", "...............", ".........2.....", "...............", "..3............", "2..............", "...............", ], [ [9,11], // coordinates player 1 [9,11], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "....3..........", "...............", "...............", ".........2.....", "...............", "..3............", "2..............", "...............", ], [ [9,10], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "....3..........", "...............", "...............", ".........2.....", "...............", "..3............", "2..............", "...............", ], [ [9,10], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", "..3............", "2..............", "...............", ], [ [8,10], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", "..3............", "2..............", "...............", ], [ [7,10], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", "..3............", "2..............", "...............", ], [ [6,10], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", "..3............", "2..............", "...............", ], [ [5,10], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", "..3............", "2..............", "...............", ], [ [4,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", "..3............", "2..............", "...............", ], [ [3,10], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", "..3............", "2..............", "...............", ], [ [2,10], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", "..3............", "2..............", "...............", ], [ [2,11], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "....3..........", "...............", "...............", "...............", "...............", "..3............", "2..............", "...............", ], [ [2,12], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3............", "2..............", "...............", ], [ [2,12], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "2..............", "...............", ], [ [1,12], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "2..............", "...............", ], [ [0,12], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "2..............", "...............", ], [ [0,13], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "2..............", "...............", ], [ [0,13], // coordinates player 1 [0,6], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,12], // coordinates player 1 [0,5], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,11], // coordinates player 1 [0,4], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "1..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [0,4], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [1.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,9], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [1.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,8], // coordinates player 1 [0,2], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [1.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,7], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [1.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "3.......2......", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,6], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [1.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,6], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [1.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,6], // coordinates player 1 [2,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [1.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,6], // coordinates player 1 [3,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [1.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,6], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [1.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,6], // coordinates player 1 [5,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [1.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,6], // coordinates player 1 [6,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [1.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,6], // coordinates player 1 [7,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [1.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,6], // coordinates player 1 [8,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [1.0,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "........2......", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,6], // coordinates player 1 [8,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [1.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,6], // coordinates player 1 [9,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [1.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,5], // coordinates player 1 [10,1], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [1.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,4], // coordinates player 1 [10,2], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [1.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,3], // coordinates player 1 [10,3], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [1.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,3], // coordinates player 1 [10,3], // coordinates player 2 [0.0,1.5,2.0], // item count player 1 [1.0,1.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 2 wins"] ]