Player 1 (): violencia1.0.js
vs
Player 2 (): mcmaniac.lua

backpauseplayforward
[ [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "3.......3....", ".............", "...2.........", ".............", "..3..........", ".............", ".....3.......", "......2....3.", ".............", "...2.........", "...1.........", ], [ [11,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "3.......3....", ".............", "...2.........", ".............", "..3..........", ".............", ".....3.......", "......2....3.", ".............", "...2.........", "...1.........", ], [ [10,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "3.......3....", ".............", "...2.........", ".............", "..3..........", ".............", ".....3.......", "......2....3.", ".............", "...2.........", "...1.........", ], [ [9,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "3.......3....", ".............", "...2.........", ".............", "..3..........", ".............", ".....3.......", "......2....3.", ".............", "...2.........", "...1.........", ], [ [8,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "3.......3....", ".............", "...2.........", ".............", "..3..........", ".............", ".....3.......", "......2....3.", ".............", "...2.........", "...1.........", ], [ [7,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "3.......3....", ".............", "...2.........", ".............", "..3..........", ".............", ".....3.......", "......2....3.", ".............", "...2.........", "...1.........", ], [ [6,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "3.......3....", ".............", "...2.........", ".............", "..3..........", ".............", ".....3.......", "......2....3.", ".............", "...2.........", "...1.........", ], [ [5,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "3.......3....", ".............", "...2.........", ".............", "..3..........", ".............", ".....3.......", "......2....3.", ".............", "...2.........", "...1.........", ], [ [4,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "3.......3....", ".............", "...2.........", ".............", "..3..........", ".............", ".....3.......", "......2....3.", ".............", "...2.........", "...1.........", ], [ [3,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "3.......3....", ".............", "...2.........", ".............", "..3..........", ".............", ".....3.......", "......2....3.", ".............", "...2.........", "...1.........", ], [ [3,11], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "3.......3....", ".............", "...2.........", ".............", "..3..........", ".............", ".....3.......", "......2....3.", ".............", "...2.........", "...1.........", ], [ [3,12], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "3.......3....", ".............", "...2.........", ".............", "..3..........", ".............", ".....3.......", "......2....3.", ".............", "...2.........", "...1.........", ], [ [3,12], // coordinates player 1 [12,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "3.......3....", ".............", "...2.........", ".............", "..3..........", ".............", ".....3.......", "......2....3.", ".............", "...2.........", ".............", ], [ [3,11], // coordinates player 1 [12,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "3.......3....", ".............", "...2.........", ".............", "..3..........", ".............", ".....3.......", "......2....3.", ".............", "...2.........", ".............", ], [ [3,11], // coordinates player 1 [12,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "3.......3....", ".............", "...2.........", ".............", "..3..........", ".............", ".....3.......", "......2....3.", ".............", ".............", ".............", ], [ [3,11], // coordinates player 1 [12,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "3.......3....", ".............", "...2.........", ".............", "..3..........", ".............", ".....3.......", "......2....3.", ".............", ".............", ".............", ], [ [3,11], // coordinates player 1 [12,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "3.......3....", ".............", "...2.........", ".............", "..3..........", ".............", ".....3.......", "......2....3.", ".............", ".............", ".............", ], [ [3,11], // coordinates player 1 [12,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "3.......3....", ".............", "...2.........", ".............", "..3..........", ".............", ".....3.......", "......2....3.", ".............", ".............", ".............", ], [ [3,11], // coordinates player 1 [12,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "3.......3....", ".............", "...2.........", ".............", "..3..........", ".............", ".....3.......", "......2....3.", ".............", ".............", ".............", ], [ [3,11], // coordinates player 1 [12,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "3.......3....", ".............", "...2.........", ".............", "..3..........", ".............", ".....3.......", "......2....3.", ".............", ".............", ".............", ], [ [3,11], // coordinates player 1 [12,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "3.......3....", ".............", "...2.........", ".............", "..3..........", ".............", ".....3.......", "......2....3.", ".............", ".............", ".............", ], [ [3,11], // coordinates player 1 [12,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "3.......3....", ".............", "...2.........", ".............", "..3..........", ".............", ".....3.......", "......2....3.", ".............", ".............", ".............", ], [ [3,11], // coordinates player 1 [12,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "3.......3....", ".............", "...2.........", ".............", "..3..........", ".............", ".....3.......", "......2....3.", ".............", ".............", ".............", ], [ [3,11], // coordinates player 1 [12,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "3.......3....", ".............", "...2.........", ".............", "..3..........", ".............", ".....3.......", "......2....3.", ".............", ".............", ".............", ], ["no winner (game aborted)"] ]