Player 1 (): violencia1.0.js
vs
Player 2 (): ULIKETHATMRCRABS.js

backpauseplayforward
[ [ [2,13], // coordinates player 1 [2,13], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........32.", ".4............", ".............3", ".4............", "..............", "....3.........", ".......4.4....", "..............", "2.1......4....", "..............", ".........32...", "..........3...", ".....4........", "........4.....", ], [ [2,12], // coordinates player 1 [3,13], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........32.", ".4............", ".............3", ".4............", "..............", "....3.........", ".......4.4....", "..............", "2.1......4....", "..............", ".........32...", "..........3...", ".....4........", "........4.....", ], [ [2,11], // coordinates player 1 [3,13], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........32.", ".4............", ".............3", ".4............", "..............", "....3.........", ".......4.4....", "..............", "2.1......4....", "..............", ".........32...", "..........3...", ".....4........", "........4.....", ], [ [2,10], // coordinates player 1 [3,12], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........32.", ".4............", ".............3", ".4............", "..............", "....3.........", ".......4.4....", "..............", "2.1......4....", "..............", ".........32...", "..........3...", ".....4........", "........4.....", ], [ [2,9], // coordinates player 1 [3,13], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........32.", ".4............", ".............3", ".4............", "..............", "....3.........", ".......4.4....", "..............", "2.1......4....", "..............", ".........32...", "..........3...", ".....4........", "........4.....", ], [ [2,8], // coordinates player 1 [4,13], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........32.", ".4............", ".............3", ".4............", "..............", "....3.........", ".......4.4....", "..............", "2.1......4....", "..............", ".........32...", "..........3...", ".....4........", "........4.....", ], [ [2,8], // coordinates player 1 [3,13], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........32.", ".4............", ".............3", ".4............", "..............", "....3.........", ".......4.4....", "..............", "2........4....", "..............", ".........32...", "..........3...", ".....4........", "........4.....", ], [ [1,8], // coordinates player 1 [3,13], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........32.", ".4............", ".............3", ".4............", "..............", "....3.........", ".......4.4....", "..............", "2........4....", "..............", ".........32...", "..........3...", ".....4........", "........4.....", ], [ [0,8], // coordinates player 1 [3,12], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........32.", ".4............", ".............3", ".4............", "..............", "....3.........", ".......4.4....", "..............", "2........4....", "..............", ".........32...", "..........3...", ".....4........", "........4.....", ], [ [0,8], // coordinates player 1 [3,13], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........32.", ".4............", ".............3", ".4............", "..............", "....3.........", ".......4.4....", "..............", ".........4....", "..............", ".........32...", "..........3...", ".....4........", "........4.....", ], [ [0,8], // coordinates player 1 [3,12], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........32.", ".4............", ".............3", ".4............", "..............", "....3.........", ".......4.4....", "..............", ".........4....", "..............", ".........32...", "..........3...", ".....4........", "........4.....", ], [ [0,8], // coordinates player 1 [2,12], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........32.", ".4............", ".............3", ".4............", "..............", "....3.........", ".......4.4....", "..............", ".........4....", "..............", ".........32...", "..........3...", ".....4........", "........4.....", ], [ [0,8], // coordinates player 1 [1,12], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........32.", ".4............", ".............3", ".4............", "..............", "....3.........", ".......4.4....", "..............", ".........4....", "..............", ".........32...", "..........3...", ".....4........", "........4.....", ], [ [0,8], // coordinates player 1 [1,11], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........32.", ".4............", ".............3", ".4............", "..............", "....3.........", ".......4.4....", "..............", ".........4....", "..............", ".........32...", "..........3...", ".....4........", "........4.....", ], [ [0,8], // coordinates player 1 [0,11], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........32.", ".4............", ".............3", ".4............", "..............", "....3.........", ".......4.4....", "..............", ".........4....", "..............", ".........32...", "..........3...", ".....4........", "........4.....", ], [ [0,8], // coordinates player 1 [1,11], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........32.", ".4............", ".............3", ".4............", "..............", "....3.........", ".......4.4....", "..............", ".........4....", "..............", ".........32...", "..........3...", ".....4........", "........4.....", ], [ [0,8], // coordinates player 1 [2,11], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........32.", ".4............", ".............3", ".4............", "..............", "....3.........", ".......4.4....", "..............", ".........4....", "..............", ".........32...", "..........3...", ".....4........", "........4.....", ], [ [0,8], // coordinates player 1 [2,12], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........32.", ".4............", ".............3", ".4............", "..............", "....3.........", ".......4.4....", "..............", ".........4....", "..............", ".........32...", "..........3...", ".....4........", "........4.....", ], [ [0,8], // coordinates player 1 [3,12], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........32.", ".4............", ".............3", ".4............", "..............", "....3.........", ".......4.4....", "..............", ".........4....", "..............", ".........32...", "..........3...", ".....4........", "........4.....", ], [ [0,8], // coordinates player 1 [4,12], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........32.", ".4............", ".............3", ".4............", "..............", "....3.........", ".......4.4....", "..............", ".........4....", "..............", ".........32...", "..........3...", ".....4........", "........4.....", ], [ [0,8], // coordinates player 1 [3,12], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........32.", ".4............", ".............3", ".4............", "..............", "....3.........", ".......4.4....", "..............", ".........4....", "..............", ".........32...", "..........3...", ".....4........", "........4.....", ], [ [0,8], // coordinates player 1 [2,12], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........32.", ".4............", ".............3", ".4............", "..............", "....3.........", ".......4.4....", "..............", ".........4....", "..............", ".........32...", "..........3...", ".....4........", "........4.....", ], [ [0,8], // coordinates player 1 [3,12], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........32.", ".4............", ".............3", ".4............", "..............", "....3.........", ".......4.4....", "..............", ".........4....", "..............", ".........32...", "..........3...", ".....4........", "........4.....", ], [ [0,8], // coordinates player 1 [2,12], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........32.", ".4............", ".............3", ".4............", "..............", "....3.........", ".......4.4....", "..............", ".........4....", "..............", ".........32...", "..........3...", ".....4........", "........4.....", ], [ [0,8], // coordinates player 1 [1,12], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........32.", ".4............", ".............3", ".4............", "..............", "....3.........", ".......4.4....", "..............", ".........4....", "..............", ".........32...", "..........3...", ".....4........", "........4.....", ], [ [0,8], // coordinates player 1 [1,12], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........32.", ".4............", ".............3", ".4............", "..............", "....3.........", ".......4.4....", "..............", ".........4....", "..............", ".........32...", "..........3...", ".....4........", "........4.....", ], ["no winner (game aborted)"] ]