Player 1 (): violencia1.0.js
vs
Player 2 (): swagaLICIOUS1.js

backpauseplayforward
[ [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", "...............", "...............", "...3...........", ".3.............", "...............", "...1...........", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [4,5], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", "...............", "...............", "...3...........", ".3.............", "...............", "...1...........", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,5], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", "...............", "...............", "...3...........", ".3.............", "...............", "...1...........", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,6], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", "...............", "...............", "...3...........", ".3.............", "...............", "...1...........", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,6], // coordinates player 1 [7,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", "...............", "...............", "...3...........", ".3.............", "...............", "...............", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,5], // coordinates player 1 [7,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", "...............", "...............", "...3...........", ".3.............", "...............", "...............", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,4], // coordinates player 1 [8,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", "...............", "...............", "...3...........", ".3.............", "...............", "...............", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,3], // coordinates player 1 [8,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", "...............", "...............", "...3...........", ".3.............", "...............", "...............", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,2], // coordinates player 1 [8,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", "...............", "...............", "...3...........", ".3.............", "...............", "...............", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,1], // coordinates player 1 [9,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", "...............", "...............", "...3...........", ".3.............", "...............", "...............", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,0], // coordinates player 1 [9,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", "...............", "...............", "...3...........", ".3.............", "...............", "...............", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,0], // coordinates player 1 [9,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...3...........", ".3.............", "...............", "...............", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,0], // coordinates player 1 [10,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...3...........", ".3.............", "...............", "...............", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,0], // coordinates player 1 [10,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...3...........", ".3.............", "...............", "...............", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,0], // coordinates player 1 [10,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...3...........", ".3.............", "...............", "...............", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,0], // coordinates player 1 [10,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...3...........", ".3.............", "...............", "...............", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,0], // coordinates player 1 [11,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...3...........", ".3.............", "...............", "...............", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,0], // coordinates player 1 [12,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...3...........", ".3.............", "...............", "...............", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,0], // coordinates player 1 [13,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...3...........", ".3.............", "...............", "...............", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,0], // coordinates player 1 [13,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...3...........", ".3.............", "...............", "...............", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,0], // coordinates player 1 [12,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...3...........", ".3.............", "...............", "...............", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,0], // coordinates player 1 [13,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...3...........", ".3.............", "...............", "...............", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,0], // coordinates player 1 [14,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...3...........", ".3.............", "...............", "...............", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,0], // coordinates player 1 [14,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...3...........", ".3.............", "...............", "...............", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,0], // coordinates player 1 [13,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...3...........", ".3.............", "...............", "...............", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,0], // coordinates player 1 [13,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...3...........", ".3.............", "...............", "...............", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,0], // coordinates player 1 [12,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...3...........", ".3.............", "...............", "...............", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,0], // coordinates player 1 [11,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...3...........", ".3.............", "...............", "...............", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,0], // coordinates player 1 [12,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...3...........", ".3.............", "...............", "...............", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], [ [3,0], // coordinates player 1 [12,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...3...........", ".3.............", "...............", "...............", "...........2...", "...............", "...............", "...............", ".....3...3...2.", "...............", "........3......", "...............", ], ["no winner (game aborted)"] ]