Player 1 (): violencia1.0.js
vs
Player 2 (): ISHYGDDT.js

backpauseplayforward
[ [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "........2...1.", "..............", ], [ [2,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "........2...1.", "..............", ], [ [3,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "........2...1.", "..............", ], [ [4,4], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "........2...1.", "..............", ], [ [5,4], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "........2...1.", "..............", ], [ [6,4], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "........2...1.", "..............", ], [ [7,4], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "........2...1.", "..............", ], [ [8,4], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "........2...1.", "..............", ], [ [9,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "........2...1.", "..............", ], [ [10,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "........2...1.", "..............", ], [ [11,4], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "........2...1.", "..............", ], [ [12,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "........2...1.", "..............", ], [ [12,5], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "........2...1.", "..............", ], [ [12,6], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "........2...1.", "..............", ], [ [12,7], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "........2...1.", "..............", ], [ [12,8], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "........2...1.", "..............", ], [ [12,9], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "........2...1.", "..............", ], [ [12,10], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "........2...1.", "..............", ], [ [12,11], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "........2...1.", "..............", ], [ [12,12], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "........2...1.", "..............", ], [ [12,12], // coordinates player 1 [1,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "........2.....", "..............", ], [ [11,12], // coordinates player 1 [1,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "........2.....", "..............", ], [ [10,12], // coordinates player 1 [0,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "........2.....", "..............", ], [ [9,12], // coordinates player 1 [0,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "........2.....", "..............", ], [ [8,12], // coordinates player 1 [0,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "........2.....", "..............", ], [ [8,12], // coordinates player 1 [0,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "..............", "..............", ], [ [8,12], // coordinates player 1 [0,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "..............", "..............", ], [ [8,12], // coordinates player 1 [0,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "..............", "..............", ], [ [8,12], // coordinates player 1 [0,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "..............", "..............", ], [ [8,12], // coordinates player 1 [0,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "..............", "..............", ], [ [8,12], // coordinates player 1 [0,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "..............", "..............", ], [ [8,12], // coordinates player 1 [0,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "..............", "..............", ], [ [8,12], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "..............", "..............", ], [ [8,12], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "..............", "..............", ], [ [8,12], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "..............", "..............", ], [ [8,12], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "..............", "..............", ], [ [8,12], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "..............", "..............", ], [ [8,12], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "..............", "..............", ], [ [8,12], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "..............", "..............", ], [ [8,12], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "..............", "..............", ], [ [8,12], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "..............", "..............", ], [ [8,12], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.......", "32............", "..............", "..............", "3.............", "..............", "....3.........", "..............", "..............", ".............3", "..............", "..............", "..............", "..............", ], ["no winner (game aborted)"] ]